
Toggle Orbit
by JohnGDDR5
Toggle Orbit is a Blender addon that switches the 3D Viewport's Orbit Method with a hotkey or with buttons added to the Header. The developer gives sculpting as an example, where you may want to change Orbit Methods often.
by Russel Studios·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
Shot Engine earns its place in the superhive library by gathering shot creation, camera animation control, blending and rendering into one Blender add-on.
Shot Engine is a Blender add-on built around managing scene shots. It lets you create shots, add custom cameras to them, and rename, duplicate, delete, reorder and hide or unhide shots as your scene grows. Shots can also be auto-generated from cameras already in the scene.
For shot animation, the add-on can change the speed and duration of shots and crop, reverse or offset a shot's camera animation. It blends between multiple shots to build transitions, and lets you set an object for the camera to follow or to track to. Later updates exposed the focal length of shot cameras and added Ease and Linear camera motion types, while camera follow and look-at gained the ability to rotate around or while tracking an object.
Previewing and rendering are handled in the same place: you can preview all shots or an individual shot, and batch-render every shot in a scene or render shots one at a time. The current version is 1.5, and a demo video is available.
Shot Engine is best for blender artists, animators and filmmakers managing multiple shots and cameras across animations, films, commercials and similar projects.
Shot Engine is completely free to download and use.
Shot Engine had a fix applied for context overrides affecting newer Blender versions, specifically 3.2 and above, so it accounts for changes introduced in those releases. The current version listed is 1.5. For the exact Blender versions supported and any additional requirements, check the developer's page, since compatibility can shift between releases. The changelog centres on keeping the add-on working across recent builds, but confirming your specific version there is the safest step before installing.
Shot Engine can batch-render all shots of a scene, and it can also render individual shots when you only need one. Alongside rendering, it offers preview options for both all shots and single shots, so you can check a sequence before committing to a full render. These previewing and rendering tools sit inside the same add-on that handles creating, arranging and reordering your shots, which keeps shot output and shot management in one place rather than split across separate steps.
Shot Engine blends between multiple shots to create transitions, and it can change the speed and duration of shots as well as crop, reverse and offset a shot's camera animation. You can set an object for the camera to follow or to track to, and later updates added Ease and Linear camera motion types plus exposed focal length for shot cameras. Camera follow and look-at were both improved, so the camera can rotate around the follow object or while tracking an object.
Shot Engine is listed as free in this catalog, so you can add it to your Blender setup without a purchase noted here. Licensing terms can change over time, so it's worth confirming the current details on the developer's page before you rely on it for a project. There's also documentation and a demo video, which are useful for seeing how the shot and camera tools fit into a workflow before installing.
Also in Workflow for Blender.

by JohnGDDR5
Toggle Orbit is a Blender addon that switches the 3D Viewport's Orbit Method with a hotkey or with buttons added to the Header. The developer gives sculpting as an example, where you may want to change Orbit Methods often.

by CGjazziQ
UV Outfit - Merge is a Blender addon that combines multiple UV layers into a single one. It targets models imported from other 3D applications, where joining objects leaves behind UV maps with mismatched names.

by Orange Turbine
Cut List Creator is a Blender export add-on that generates a woodworking cut list from the objects in a scene. Design furniture or other woodworking projects in Blender and see what sizes of each type of wood you'll need.

by Jishnu Jithu
Import Any is a Blender add-on that brings importing of many file formats into a single unified menu, removing the need to switch between separate import menus. It supports batch importing and clipboard-based file path import.

by Kaan S.
Glyph is a customizable sculpt and paint pie menu for Blender, built to speed up sculpting workflows. It's a wheel-style menu you can adjust to fit how you work.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.