
Vector To 3D
by Blender Procedural
Vector To 3D is a Blender addon that converts SVG vector files into 3D models. With one-click conversion and adjustable extrusion, bevels, and resolution, it produces 3D icons, banners, logos, and UI/UX mockups.
by Jonny-B·Modeling
Illustrative cover generated by AnyPlugins — no product screenshot available.
Earns its place in the Blender Extensions library as a focused generator for Sierpinski fractals, adding 2D triangles and 3D pyramids directly to the Add > Mesh menu. The latest update extends the size range and corrects a distance factor bug.
Sierpinski Triangle is an add-on for Blender that generates Sierpinski triangles in 2D and Sierpinski pyramids in 3D. Beyond the standard fractal shapes, it can stack any mesh into a 3D Sierpinski pyramid, so the recursive form isn't limited to a single primitive. Once installed and enabled, the generator lives in the 3D Viewport under Add > Mesh > Sierpinski.
The current release, version 1.0.4, allows larger Sierpinski triangles and fixes a negative distance factor bug, so objects are flipped when the distance factor is negative. The add-on is compatible with Blender 4.2 LTS and newer, requires no special permissions, and is distributed under the GNU General Public License v3.0 or later.
Built by Jonny-B, the add-on is available through the Blender Extensions library, where it can be dragged and dropped into Blender or installed from disk. The source is maintained on GitHub, and a demo video is available. At around 4 KB, it's a compact tool focused on generating Sierpinski fractals.
Sierpinski Triangle is best for blender users who want to generate 2D Sierpinski triangles and 3D Sierpinski pyramids, including pyramids built by stacking a custom mesh.
Sierpinski Triangle is completely free to download and use.
Sierpinski Triangle is compatible with Blender 4.2 LTS and newer, so any current release in that range can run it. The add-on works in the 3D Viewport, where its generator appears under Add > Mesh > Sierpinski once enabled. Version 1.0.4 added support for larger Sierpinski triangles and fixed a bug where objects were flipped when the distance factor was negative. If you run an older Blender build, check the developer's page to confirm which releases are supported before installing.
Sierpinski Triangle can be installed by dragging and dropping the add-on file into a running Blender window, or by downloading it and using Install from Disk. Jonny-B also publishes the add-on through a remote repository you can add to Blender's extensions list. Once installed and enabled, open the 3D Viewport and choose Add > Mesh > Sierpinski to generate a Sierpinski triangle or pyramid. The download is around 4 KB, and the source is maintained on GitHub.
Sierpinski Triangle is listed as free here and is distributed under the GNU General Public License v3.0 or later. The add-on requires no special permissions in Blender. For current licensing terms or any changes, check the developer's page. Its source is maintained on GitHub under the same GPL-3.0 license, so you can review or modify the code within the terms of that license. Downloads on the Blender Extensions listing have passed well over a thousand.
Sierpinski Triangle can stack any mesh into a 3D Sierpinski pyramid, in addition to generating flat 2D Sierpinski triangles. You add it from the 3D Viewport through Add > Mesh > Sierpinski after enabling the add-on. Version 1.0.4 introduced support for larger Sierpinski triangles and corrected a negative distance factor bug that previously flipped objects. A demo video is available if you want to see the add-on first. For further detail, the developer's page and GitHub repository cover the current build.
Also in Modeling for Blender.

by Blender Procedural
Vector To 3D is a Blender addon that converts SVG vector files into 3D models. With one-click conversion and adjustable extrusion, bevels, and resolution, it produces 3D icons, banners, logos, and UI/UX mockups.

by Vovrzull
Link Curve is a geonodes-based Blender add-on for placing segments along a curve, either without deformation or with controlled deformation. It supports chains, tank tracks, corrugations, flexible shapes, tires, and complex cylindrical parts.

by KewlSheet
Target Weld is a Blender modeling add-on for merging vertices and edges interactively. You pick a source and a target in the 3D viewport, and it supports both vertex and edge merge modes.

by 1P2D
Advanced Align View is a Blender add-on from 1P2D that aligns the 3D viewport to selected geometry, the 3D cursor, a custom orientation, or a single edge for precision modeling on complex or non-world-aligned objects.

by Marin-Brouwers
QuickSigns is a Blender add-on that creates 3D text signs using Google Fonts integration. Search and download from over 1000 free fonts, adjust size, depth and bevel, then build a sign with one click.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.