Subdivision surface modelling is an efficient way to create objects with nice topology, but it adds a lot of unnecessary edge-loops and generates high-poly meshes. Simply Loopy, an add-on by Memm, simplifies a mesh using its edge-loops while keeping important details intact. It works through edge loop collapse.
After installation, the Simply Loopy operator sits inside the Edit Mode -> Mesh menu, and you can also reach it by searching for the operator by name. Version 1.2.0-G adds options for keeping certain edges during simplification, and an earlier update brought a performance improvement.
Simply Loopy is compatible with Blender 4.2 LTS and newer, requires no special permissions, and is released under the GNU General Public License v3.0 or later. It is listed in the Blender Extensions library, and the source is available on the developer's GitHub page.