
Geometry Nodes Attribute Viewer
by Griperis
Geometry Nodes Attribute Viewer is a Blender addon and node set from Griperis that shows geometry node attribute values as text in the 3D viewport, placing customizable numbers at their domain positions.
by Mawloud Djeghloul·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
Space Switcher stands out in the Superhive library for gathering a bone-offset workflow into single-purpose controls, from name-matched proxies and constraint toggling to a defined baking range, wrapped in a redesigned v1.1 interface.
Space Switcher is a Blender animation addon from Mawloud Djeghloul built around its Space Switch tool. Select the bones you want to work with and the tool adds a proxy at the same location and orientation as each bone, naming the proxy after that bone so you can offset its animation without manual keyframing.
From there you can enable or disable the space switch to temporarily turn off the constraint while adjusting the animation. A Clear Constraints button removes only the constraints the tool created and restores the original animation, while Show/Hide Proxies toggles the empty objects in the 3D view. A baking range property sets the number of frames to bake for the selected bones.
Version 1.1 is a major update focused on baking and workflow. Smart Animation Baking reduces keyframe count for cleaner curves, Auto Animation Offset applies offsets with subframe precision, and one-click Animation Looping creates seamless loops. Individual Axis Control covers location and rotation constraints, empty visualization gained customizable size options, and the interface was redesigned with logical grouping of related functions.
Space Switcher is best for blender animators of all levels working with bone-animation offsets, constraint toggling, and baking selected bones over a set frame range.
Space Switcher is completely free to download and use.
Space Switcher offsets a bone's animation through its Space Switch tool. When you select the bones you want to work with, the tool adds a proxy at the same location and orientation as each selected bone and gives that proxy the same name as the bone. From there you can offset the animation without adding keyframes manually. You can also enable or disable the space switch at any point, which is useful for temporarily turning off the constraint while you adjust the animation.
Space Switcher includes a Clear Constraints button that removes only the constraints created by the Space Switch tool and restores the original animation, leaving the rest of your setup intact. Alongside it, the Show/Hide Proxies button toggles the empty objects the tool creates in the 3D view, so you can hide them when they get in the way and bring them back when you need them. Together they give you a clean way to clear the tool's constraints and manage the proxies it leaves behind.
Space Switcher v1.1 is a major update centered on baking and workflow. Smart Animation Baking reduces keyframe count for cleaner animation curves, and Auto Animation Offset applies offsets with subframe precision for timing adjustments. Animation Looping creates seamless loops with one click, and Individual Axis Control gives per-axis control for both location and rotation constraints. The empty visualization was improved with customizable size options, and the interface was redesigned with a cleaner layout and logical grouping of related functions.
Space Switcher uses a baking range property that lets you specify the number of frames to bake the animation for the selected bones. In v1.1 this pairs with Smart Animation Baking, which preserves animation quality while reducing keyframe count for cleaner animation curves. You set the range, then bake only across the frames you specify for those bones. Combined with the customizable empty size options, it gives you control over both the frames that get baked and how the helper proxies appear in the 3D view.
Space Switcher is listed as free in this catalog. Licensing terms can change, so check the developer's page for the current details before you rely on it in a project. The addon is described as suitable for Blender users of all levels, from beginners to experienced professionals. Documentation is also listed for the addon, which is a good starting point before you build it into an animation project.
Also in Workflow for Blender.

by Griperis
Geometry Nodes Attribute Viewer is a Blender addon and node set from Griperis that shows geometry node attribute values as text in the 3D viewport, placing customizable numbers at their domain positions.

by xvanturing
Sublender: Substance brings Substance sbsar files into Blender, letting you adjust their parameters directly and generate materials without the Substance Automation Toolkit. It runs on Windows and Linux, with live updates as you tweak.

by Nps3D
AeBlink is a Blender add-on paired with an After Effects script that transfers your camera, nulls, solids, and footage from After Effects into Blender in one click, keyframes included.

by studioromanrec
Cheat Sheet is a Blender add-on that keeps your prompts within reach while you work. This third version lets you record your own prompts and includes a timer that notifies you when to take a break.

by Jon McBride
SVG Import Utility is a Blender add-on that simplifies importing scalable vector graphics. It provides a tool panel to scale, move, center, and apply extrude and bevel curve modifiers to imported SVG objects at once.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.