Skip to content

Aeblink V1.1 ( Now Support Blender

by Nps3D·Workflow

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Stands out in the superhive library because it moves an entire After Effects scene — camera, nulls, solids, and footage — into Blender in one click, keyframes intact, in a single direction.

What is Aeblink V1.1 ( Now Support Blender?

AeBlink combines a Blender add-on with an After Effects script that transfers your camera, nulls, solids, and footage from After Effects into Blender in one click, with keyframes included. There's no manual rebuilding and no FBX exports: you run the script in After Effects, and the scene appears in Blender automatically. The transfer runs in one direction, After Effects to Blender, following a simple Export to Create workflow.

Cameras come across with position, rotation, and focal length, fully keyframed. Solids become image planes, nulls become empties, and the source video loads automatically as a camera background in Blender. Blender detects and imports the scene the moment After Effects exports, so there's no file browsing. A Shadow Catcher toggle enables Cycles Shadow Catcher on any object, while the World Scale Controller lets you move, scale, and rotate the entire scene. A live status indicator shows whether Blender is waiting, importing, or in an error state.

AeBlink works with Blender 4.0 through 5.1, is listed as a Blender extension add-on, and supports the Cycles and Eevee render engines. It's distributed under the GPL license.

Who is Aeblink V1.1 ( Now Support Blender best for?

Aeblink V1.1 ( Now Support Blender is best for after Effects users who need to bring a camera, nulls, solids, and footage into Blender without manual rebuilding or FBX exports.

How much does Aeblink V1.1 ( Now Support Blender cost?

Aeblink V1.1 ( Now Support Blender is completely free to download and use.

Key features

  • Auto-import: Blender detects and imports the scene the moment After Effects exports, with no file browsing
  • Camera transfer with position, rotation, and focal length, fully keyframed
  • Solids become image planes and nulls become empties
  • Footage auto-load: source video loads automatically as a camera background in Blender
  • Shadow Catcher toggle enables Cycles Shadow Catcher on any object in one click
  • World Scale Controller to move, scale, and rotate the entire scene
  • Live status indicator showing whether Blender is waiting, importing, or in an error state

Tags

#After Effects#Blender#matchmove#camera transfer#VFX#scene import#keyframes

Frequently asked questions

What Blender versions does AeBlink support?

AeBlink runs as a Blender add-on and supports Blender versions 4.0 through 5.1, and it's marked as Blender extension compatible. On the render side, it works with Cycles and Eevee, and the Shadow Catcher toggle specifically enables Cycles Shadow Catcher on any object. It pairs with an After Effects script that handles the export side of the transfer. If you're checking whether your Blender install falls within that range, the developer's page lists the supported versions and extension type alongside the current build details.

Does AeBlink transfer scenes both ways between After Effects and Blender?

AeBlink moves data in one direction only: After Effects to Blender. Running the script in After Effects sends your camera, nulls, solids, and footage across, with keyframes included. Camera position, rotation, and focal length come through fully keyframed, solids become image planes, and nulls become empties. The source video loads automatically as a camera background in Blender. There is no Blender-to-After-Effects path, so treat it as an export-from-AE, create-in-Blender workflow rather than a two-way sync.

How does AeBlink import an After Effects scene into Blender?

AeBlink follows an Export to Create workflow. You run the script in After Effects, and Blender detects and imports the scene the moment After Effects exports, with no file browsing and no FBX exports involved. Along the way, a live status indicator shows whether Blender is waiting, importing, or in an error state. Once the scene lands, the World Scale Controller lets you move, scale, and rotate the entire scene, and the Shadow Catcher toggle enables Cycles Shadow Catcher on any object.

Is AeBlink free, and what license does it use?

AeBlink is listed as free in this catalog, and it's distributed under the GPL license. Licensing and seat options can change over time, so the developer's page is the place to confirm what's currently offered before you commit. The add-on is a Blender extension that pairs with an After Effects script, so you'll be setting up both sides. For the latest terms, support details, and future update policy, check the developer's page directly.

Alternatives to Aeblink V1.1 ( Now Support Blender

Also in Workflow for Blender.

Similar plugins