Speedsculpt is a Blender add-on built to streamline the creation and management of complex sculpts. It speeds up character creation with base meshes generated from primitives, curves, and the skin modifier, and adds tools like Auto Parenting, Auto Mirroring, and placement on the mouse or cursor.
For detailing, it handles Dyntopo and Remesh sculpting alongside boolean operations, curve cutting, and masking. The Remesh modifier produces hard surfaces ready for sculpting or 3D printing, while Decimate reduces mesh complexity and keeps essential details, with a mask to preview the affected areas. Mask tools define, extract, or cut regions using masks or Face Sets, lattices deform one or several objects, and Quick Pose creates bones for part or all of a model. The Geomesh tool shows a final version of your meshes without combining them.
Speedsculpt is available for personal and commercial use, and a demo video and documentation are available.