
Origin Tools
by Hamen
Origin Tools is a Blender add-on from Hamen for adjusting object origins. A single hotkey (Ctrl + Shift + Alt + C) prompts options to move an origin to the top, bottom, or selected faces of a mesh.
by blenderVfxMaster·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
Sits in the Superhive library as part of the broader SyncTools family, which shares one exchange protocol across Maya, 3ds Max, Houdini, Cinema 4D, Rhino and Marvelous Designer. The developer dedicates a portion of revenue to the Blender Foundation.
SyncTools Pro for SketchUp brings SketchUp into a wider DCC pipeline by copying 3D assets bidirectionally between SketchUp models or out to other applications. It runs through a unified FBX-based exchange protocol, the same one shared across the SyncTools family, so components, groups, faces and materials move without a rebuild.
What transfers is spelled out clearly: components are preserved as-is, materials carry their texture files and basic settings, groups keep their hierarchy, geometry retains its parenting, and faces bring both geometry and UVs. Selective transfer lets you toggle which elements come along, while smart scaling matches units automatically. The plugin adds a native SyncTools menu inside SketchUp, with default Ctrl + Shift + C and Ctrl + Shift + V shortcuts that can be remapped.
It's aimed at architects, interior designers and visualization artists, such as architects who model in SketchUp and render in Blender, or visualizers shuttling assets between programs. A shared cache directory supports team use, and the same protocol connects to Maya, 3ds Max, Houdini, Cinema 4D, Rhino and Marvelous Designer plugins. It works on both Windows and macOS.
Synctools Pro For Sketchup is best for architects, interior designers and visualization artists moving assets between SketchUp and other DCCs.
Synctools Pro For Sketchup is completely free to download and use.
SyncTools Pro for SketchUp lists SketchUp 2022 and newer as recommended, with versions from 2014 through 2021 also supported, so SketchUp 2024 falls within the recommended range. Once installed, the plugin adds a native SyncTools menu inside SketchUp, and the default copy and paste shortcuts are Ctrl + Shift + C and Ctrl + Shift + V, both of which can be remapped. If the SyncTools menu doesn't appear after installation, the developer suggests checking folder permissions and confirming your SketchUp version is supported.
SyncTools Pro for SketchUp installs by copying its plugin folder into the SketchUp Plugins directory. On Windows that sits under %APPDATA%\SketchUp, and on macOS under ~/Library/Application Support/SketchUp, inside the version-specific SketchUp Plugins folder. Drop the included SyncTools folder there, then restart SketchUp and the SyncTools menu should appear. If it doesn't show up, check the folder permissions and confirm your SketchUp version is supported. No separate installer is described beyond copying the folder and restarting the application.
SyncTools Pro for SketchUp runs on both Windows and macOS, with listed requirements of Windows 10 or 11 and macOS 13 or later. It's listed as cross-platform, so the same plugin covers both desktop operating systems. A shared cache directory is available for team use, letting multiple people work through the same exchange setup. Check the developer's page for any further environment details before installing on an older system.
SyncTools Pro for SketchUp moves assets both between SketchUp models and out to other DCCs such as Blender, Maya and 3ds Max. It uses a unified FBX-based exchange protocol shared across the SyncTools family, which also covers Houdini, Cinema 4D, Rhino and Marvelous Designer. Components transfer as-is, materials carry their textures, groups keep their hierarchy, and faces bring geometry plus UVs. Selective transfer lets you toggle which elements come along, and smart scaling matches units automatically during the exchange.
SyncTools Pro for SketchUp is listed as free here in the catalog. For current licensing terms, including how it fits with the wider DCC Integration Suite, check the developer's page directly, since pricing and bundle options can change. The developer notes free lifetime updates within the current major version, along with email and ticket support through the Superhive inbox and a community chat for real-time help. Confirm the latest details on the developer's page before making any purchase decisions.
Also in Workflow for Blender.

by Hamen
Origin Tools is a Blender add-on from Hamen for adjusting object origins. A single hotkey (Ctrl + Shift + Alt + C) prompts options to move an origin to the top, bottom, or selected faces of a mesh.

by POPREQ
Close Bone Picker is a Blender add-on from POPREQ that streamlines bone selection during character animation. Select bones through keyboard shortcuts, custom hierarchies, and pie menus, and jump straight into Pose Mode.

by Roy
Multi Camera Setup Addon (MCS) is a Blender addon for setting up camera background images and switching between multiple cameras in a scene. It suits photogrammetry scenes where setting up each camera takes time.

by Hugie
Floor Blend Add-On is a Blender tool that blends object materials with the floor in one click. Switch between materials in real-time, customize height and edge noise effects, and use an object's own normal map.

by CGjazziQ
WLock Lite is a Blender addon that locks 3D view rotation with a hotkey, default Alt+W. Each 3D view can be locked or unlocked independently, with an optional on-screen lock icon.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.