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UbiSoft Pod formats

by Syroot·Workflow

Images © Syroot. Used for product review; image policy.

Why we like it

A specialist add-on that stands out in the Blender extensions library for bridging Pod's 1997 asset formats to a modern Blender representation, with support spanning every format version and a wiki that documents the imported data.

What is UbiSoft Pod formats?

UbiSoft Pod formats connects Blender to the asset files of Pod, UbiSoft's racing game and one of the first titles to use the 3dfx Glide API in 1997. The add-on imports, modifies, and exports the game's original data, mapping those old-school assets to a modern Blender representation.

Coverage runs deep across the game's content. Track imports bring in race track models, texture and mesh animations, physical materials and obstacles, world and local lighting, sound speakers, repair pits, checkpoints, starting gates, record times, game event scripting, and opponent drive paths and attack behavior. Car imports include models with damaged sections, LoD meshes, physical statistics, in-game stats, and engine sounds. It also reads recorded ghost files, which can generate opponent paths, plus images from container files (converting palettized and 16-bit formats) and sounds from container files, including effects and motor audio curves.

Every format version is supported, from initial OEM distributions and shareware builds to the unreleased leaked Arcade machine successor. New content created in Blender can be packaged into CDPatcher-compatible installation files, and the project's wiki documents the imported data and export considerations in detail.

Who is UbiSoft Pod formats best for?

UbiSoft Pod formats is best for blender users working with UbiSoft's Pod ("Planet of Death") assets — importing, modifying, and exporting tracks, cars, ghosts, images, and sounds.

How much does UbiSoft Pod formats cost?

UbiSoft Pod formats is completely free to download and use.

Key features

  • Imports, modifies, and exports Pod race track models along with texture and mesh animations, physical materials, obstacles, and world and local lighting
  • Handles track logic including sound speakers, repair pits, checkpoints, starting gates, record times, game event scripting, and opponent drive paths and attack behavior
  • Imports race car models with damaged sections, LoD meshes, physical statistics, in-game stats, and engine sounds
  • Reads recorded ghost files, which can be used to generate opponent paths
  • Converts images from container files, handling palettized and 16-bit formats, and reads sounds from container files including effects and motor audio curves
  • Exports CDPatcher-compatible installation files to distribute new game content created in Blender
  • Supports all format versions, including OEM distributions, shareware builds, and the unreleased leaked Arcade machine successor

Tags

#Blender#import-export#Pod#racing game#retro games#3dfx Glide#game assets#modding

Frequently asked questions

Does UbiSoft Pod formats work with Blender 5.1?

UbiSoft Pod formats lists compatibility with Blender 5.1 and newer, so you'll want that version or later to run it. The add-on maps Pod's original asset files to a modern Blender representation for import, modification, and export. If you're on an older Blender release, check the developer's GitLab page for details before installing, since the listed minimum here is Blender 5.1.

What platforms does UbiSoft Pod formats run on?

UbiSoft Pod formats is listed for three platforms: Windows, Linux, and macOS on Apple Silicon. The download packages differ slightly by platform, with the Windows and Linux builds sharing one size and the macOS Apple Silicon build another. Whichever you use, it targets Blender 5.1 and newer. For platform-specific notes or the build that fits your setup, the developer's GitLab page is the place to confirm.

Is UbiSoft Pod formats free to use?

UbiSoft Pod formats is listed as free here, and it's released under the GNU General Public License v3.0 or later. It also states that it requires no special permissions in Blender. For the current license terms and any conditions around modifying or redistributing the add-on, check the developer's GitLab page, which hosts the source and issue tracker directly. The project's wiki there also covers usage in depth.

What's new in UbiSoft Pod formats version 0.36.8?

UbiSoft Pod formats version 0.36.8 improves handling of meshes without a UV layer, according to the release notes. Beyond that change, the add-on continues to import, modify, and export Pod's tracks, cars, ghosts, images, and sounds across all supported format versions. For a full version history and any later updates, the developer's GitLab page tracks releases and lets you report issues directly.

Alternatives to UbiSoft Pod formats

Also in Workflow for Blender.

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