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UV Tools

by NiK684·Modeling

Images © NiK684. Used for product review; image policy.

Why we like it

UV Tools earns its spot in the ScriptSpot library as a 3ds Max UV toolset that ranks 62 and stays actively maintained, with recent releases reworking its Randomizer and align functions.

What is UV Tools?

UV Tools is a collection of UV mapping utilities for 3ds Max from developer NiK684. It's described as easy to use and geared toward Archviz work and not only. The plugin runs on 3ds Max 2013 and later, and it ranks 62 on ScriptSpot.

The toolset spans a range of UV editing tasks. Checker materials can be assigned per object, and by default each assignment creates a unique material so they can be controlled independently; disabling that option creates a single material per checker assignment, which lets the viewport redraw much faster when many objects are involved. Align functions support Ctrl+Click to align elements by subselection and Shift+Click to align to 0. Other tools include a reworked Randomizer, distributing elements along a specific axis, fitting a selection's height or width to a tile, and texel density controls such as setting TD from a custom point.

The current release is version 3.4.01, last updated on 2026-06-23. UV Tools is listed as free in this catalog; check the developer's page for current licensing. A demo video is available.

Who is UV Tools best for?

UV Tools is best for uV mapping in 3ds Max, including Archviz work and beyond.

How much does UV Tools cost?

UV Tools is completely free to download and use.

Key features

  • Checker material assignment that creates a unique material per checker by default; this can be disabled so only one material is created per assignment, letting the viewport redraw much faster across many objects
  • Align functions with Ctrl+Click to align elements by subselection and Shift+Click to align to 0
  • Reworked Randomizer
  • Fit a selection's height or width to a tile
  • Distribute elements along a specific axis, with Shift+Click for exact spacing
  • Texel density controls, including setting TD from a custom point
  • Status bar that copies its text to the clipboard on right click

Tags

#UV mapping#3ds Max#UV editing#Archviz#texel density#UV tools#ScriptSpot

Frequently asked questions

What 3ds Max versions does UV Tools support?

UV Tools supports 3ds Max 2013 and later, which is listed as both its compatibility range and its requirement. Any version from 2013 onward should run the plugin. The changelog also records added support and fixes for 3ds Max 2027, so recent releases of Max are covered as well. If you're on an older build than 2013, it falls outside the stated support range.

How does UV Tools handle checker materials on many objects?

UV Tools creates a unique material for each checker assignment by default, so they can be controlled independently. Applying materials across many objects that way can cause viewport redraw delay. There's a setting to disable unique checkers per object, which creates only one material per checker assignment. With that option off, the viewport redraws much faster when checkers are applied to large numbers of objects.

Is UV Tools free?

UV Tools is listed as free in this catalog. Licensing can change, so check the developer's page at hqdetails.com for the current terms before relying on it. The plugin appears on ScriptSpot, where it ranks 62, alongside the developer's own shop page. For the latest version and any conditions attached to its use, the developer's page is the most reliable source to confirm details.

What align options does UV Tools include?

UV Tools includes reworked Align functions in its recent releases. Ctrl+Click aligns elements by subselection, and Shift+Click aligns to 0. The same update line also added distributing elements along a specific axis, with Shift+Click to use exact spacing, plus fitting a selection's height or width to a tile. These sit alongside the reworked Randomizer introduced in the same version of the plugin.

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