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Voxelvision 4 (Formerly Blockblender)

by Erasers45-Studios·Modeling

Images © Erasers45-Studios. Used for product review; image policy.

Why we like it

Voxelvision 4 stands out in the superhive library for pairing real-time voxel conversion with built-in generators and direct exporters for .schem, .bp, and .mcstructure files.

What is Voxelvision 4 (Formerly Blockblender)?

Voxelvision 4 (Formerly Blockblender) is a Blender addon that turns 3D models, images, and text into Minecraft blocks in real-time using geometry nodes. It relies on Blender's modifier-based options, so you can combine and stack as many layers as you like onto your mesh. The addon is easy enough for beginners, though a basic understanding of Blender's interface and functions is recommended.

Four voxelization methods cover different needs: Best Performance, Volume Based, Precision, and Better Hole Resistance, the last of which handles models with holes. A custom block palette sorts blocks into categories and lets you build masks or exclude specific blocks, and you can build your own block database from Minecraft vanilla versions and mods. Real-time painting works without textures, using the included palette, vertex colors, or your own images.

Built-in generators produce tree and rock variants, scatter objects across terrain, and paint blocks along curves. When a full block cannot fit, stairs and slabs spawn automatically for smoother shapes. Finished builds export to .schem, .bp (Axiom Blueprint), and .mcstructure formats, tested with Litematica and Axiom.

Who is Voxelvision 4 (Formerly Blockblender) best for?

Voxelvision 4 (Formerly Blockblender) is best for blender users converting 3D models, images, or text into Minecraft blocks and exporting the builds into Minecraft.

How much does Voxelvision 4 (Formerly Blockblender) cost?

Voxelvision 4 (Formerly Blockblender) is completely free to download and use.

Key features

  • Converts 3D models, images, and text into Minecraft blocks in real-time using geometry nodes
  • Four voxelization methods: Best Performance, Volume Based, Precision, and Better Hole Resistance for models with holes
  • Custom block palette with categorized blocks, masks, and block exclusion, plus block databases from Minecraft vanilla versions and mods
  • Real-time painting without textures via the included palette, vertex colors, or your own images, with radial, linear, and 4-corner gradient tools
  • Built-in generators for tree and rock variants, terrain scattering, and painting blocks along curves, with stairs and slabs that spawn automatically when a full block cannot fit
  • Exports to .schem, .bp (Axiom Blueprint), and .mcstructure formats, tested with Litematica and Axiom
  • Layer option for planning builds, dimension display for length, width, and height including slabs, noise for block variety, and a world direction display

Tags

#Blender#Minecraft#Voxel#Geometry Nodes#Block Builder#Schematic Export#Terrain Generation

Frequently asked questions

Does Voxelvision 4 work with Minecraft mods for extra blocks?

Voxelvision 4 lets you build your own block database using Minecraft vanilla versions and mods. You can download building mods to extend your block palette, then export them to Minecraft in one programme. Blocks are sorted into categories to make selection easier, and you can create a mask with your own palette or exclude specific blocks that should not appear in your build. This gives you control over which blocks are used across your creations.

What file formats can Voxelvision 4 export to?

Voxelvision 4 includes an integrated exporter for .schem (Schematic), .bp (Axiom Blueprint), and .mcstructure files, transferring your selected build from Blender into Minecraft. The exporter has been tested with Litematica and Axiom. A world direction display helps you check which direction your build will face when importing a schematic inside Minecraft, and the layer option lets you plan builds from the bottom up, which can make recreating them in survival easier.

How does Voxelvision 4 handle models with holes?

Voxelvision 4 includes four voxelization methods: Best Performance, Volume Based, Precision, and Better Hole Resistance. Models sometimes cannot be converted to blocks with the standard volume-based method if they have holes, so the Better Hole Resistance method tries to solve this in most scenarios. The Best Performance mode is described as working in 99.9% of scenarios. You can pick the method that fits your model rather than being locked into a single approach.

What's the difference between the free VV Trial and the full version of Voxelvision 4?

Voxelvision 4 offers a free VV Trial version that only converts your model into blocks with a limited number of settings. The full version adds the customization options described here, including the four voxelization methods, the custom block palette, real-time painting, gradient tools, and the built-in generators. This catalog lists the entry as free, so check the developer's page for current licensing details on each version.

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