
Free Addon Autouv
by Blender Procedural
Free Addon AutoUV is a Blender addon that automatically generates a UV map in one click. Distributed under the GPL license, it works with the Cycles and Eevee render engines.
by Shugan·Workflow
Images © Shugan. Used for product review; image policy.
Earns its place in the Superhive library for consolidating weight symmetry debugging, island detection and cleanup tools into dedicated panels.
Weight Paint ++ is a Blender add-on built around debugging and repairing vertex group weights. It can check for asymmetrical vertex group weights on a symmetrical mesh, focus on the offending vertices, and repair weight symmetry to the left or right for a selected group or across all asymmetric groups. A Weight Islands panel calculates discontinuous weights across vertex groups, lets you focus on the smallest or next island, and mark vertices as intended.
The add-on includes a set of Weight Tools: listing deform groups that exceed a selected bone limit, limiting deform weights per vertex to a specified number by removing the lowest weights, and removing zero-weight vertices or empty vertex groups. Weight Transfer moves weight from opposite vertex groups while preserving the source weight, and Weight Copy L<>R copies weights between the positive and negative X sides.
Recent releases added a Weight Islands panel with disconnected geometry repair tools, a Bone Merger panel, a Copy Weight from Bone tool, and an update notification. Repairing weight symmetry requires a perfectly symmetrical mesh. Documentation is maintained on the developer's wiki.
Weight Paint ++ is best for blender artists cleaning up and symmetrizing vertex group weights on rigged, symmetrical meshes.
Weight Paint ++ is completely free to download and use.
Weight Paint ++ has had its compatibility tested with Blender 5.1 as of version 0.2.2, and was tested on Blender 4.5.3 in an earlier release. The installation notes also reference the Install from Disk workflow specific to Blender 4.2, so it has been used across several recent versions. Check the developer's wiki and update notes for the latest confirmed compatibility before installing on your version of Blender.
Weight Paint ++ installs like a standard Blender add-on. Open the top menu bar, click Edit (or Blender on macOS), and select Preferences. In the Preferences window, open the Add-ons tab and click the Install button at the bottom. In Blender 4.2 you click the drop-down arrow at the top right and choose Install from Disk. Navigate to the add-on zip file, select it, click Install Add-on, then tick the checkbox next to the installed add-on to enable it.
Weight Paint ++ requires a perfectly symmetrical mesh for its symmetry repair to work. As stated by the developer, Repair the weight symmetry won't work on asymmetrical vertices, so the mesh itself must be symmetrical. The tools can check all vertex groups for asymmetrical weights, focus on the affected vertices, and repair symmetry to the left or right per group or across all asymmetric groups once the underlying geometry is symmetrical.
Weight Paint ++ is listed as free in this catalog. For current licensing terms, the wiki documentation, and details on the latest release, refer to the developer's page. The developer also welcomes feature requests and notes that additional tools have been added over successive updates, including the Bone Merger panel and Copy Weight from Bone tool, so it is worth checking the source for the most recent version.
Also in Workflow for Blender.

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Free Addon AutoUV is a Blender addon that automatically generates a UV map in one click. Distributed under the GPL license, it works with the Cycles and Eevee render engines.

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