Zen Cage is a Blender add-on for object transformations, built around a bounding box cage with interactive handles. It brings seven modes together in one tool: Align positions objects using cage handles in one line or one point, Fit places them inside or outside a defined boundary, and Distribute spaces them evenly along any axis with adjustable margins. Array duplicates objects along X, Y or Z with real-time control, Clamp scales while locking max and min points, Rotate sets custom pivot points and turns objects manually or in fixed 90° or 180° increments, and Scale handles uniform or non-uniform scaling.
The cage itself has three modes: Dynamic adjusts automatically to the selected objects, Locked freezes it for consistent transformations, and Manual lets you rotate and scale the cage for custom alignment. Local and global orientation align objects to world or local axes, Hierarchy Mode treats grouped objects as one unit or individually, Modifier Support toggles between original and modified geometry, and 3D Cursor Sync sets pivot points.
Zen Cage works in Blender 4.2 to 5.1, appears in the Toolbar and N-Panel, and is released under the GPL license. It is part of Sergey Tyapkin's Zen Masters add-ons.