
Fleximesh
by Sector 7 Studios
FlexiMesh is a cloth-generation and media-driven asset tool for Blender that turns images and videos into fully wired, camera-ready cloth assets as soon as you select them. It works in Cycles and Eevee.
The complete library of plugins and add-ons for motion design, VFX and 3D. Filter by software, category and price to find exactly what your pipeline needs.
4,770 plugins · page 182 of 199

by Sector 7 Studios
FlexiMesh is a cloth-generation and media-driven asset tool for Blender that turns images and videos into fully wired, camera-ready cloth assets as soon as you select them. It works in Cycles and Eevee.

by FV Design
FlexiScatter Pro is a Blender add-on for scattering objects across surfaces, collections, or specific scene objects. It combines customizable density controls, collision detection, and randomization options to distribute objects without manual placement.

by Taylor S. Ellis
Flipbook is an add-on for Blender that overhauls the viewport-render system. With one click, it renders the viewport so you can see your animations played back in realtime, using Blender's Eevee render engine.

by R Animation Studios
Flux Particle Engine by R Animation Studios pairs a browser-based particle studio with a live Blender bridge. Design particle systems visually in any browser, then send the full configuration into your active Blender scene with one click.

by Hugu's Works
FNA Adjuster is a high-precision transform utility for Blender that aligns objects to face normals and refines their position through a tactile Jog-Dial control. FNA stands for Face Normal Align, extracting rotation data directly from geometry's faces.

by Michael G. Art
Foliagelab - Cluster is a Blender add-on that scatters foliage meshes onto a base mesh using anchor points and buckets. Control rotation, scale, deformations and vertex normals per group, then bake a clean LOD chain.

by Michael G. Art
Foliagelab - Cutter is a Blender add-on that generates optimised foliage meshes from opacity maps. Draw custom LOD hulls, trace high-poly silhouettes, build full LOD chains and create billboard-style cross meshes across your pipeline.

by SeongminBjorkArt
FormArmor Pro is a Blender add-on that brings mold-preparation steps into one focused workflow: generate mold shells, control wall thickness, split parts, add alignment features, check draft angles, estimate silicone volume, and batch export STL files.

by Jon Seagull
fr Material2 is a MaxScript replacement for the shipping finalRender material interface in 3ds Max. Built by Jon Seagull, it reorganizes rollouts, regroups related controls, and applies revised defaults and labels for the material's parameters.

by forgeworks
Frameforge - Camera Sets & Batch Render Workflow is a production-focused Blender add-on for architectural visualisation. It organises cameras into sets, manages client revisions, and batch-renders still images to structured output folders.

by Lumitools
FrameForge 1.0 is a Blender add-on that builds an editable, Cycles-based presentation scene around a selected asset, adding camera framing, studio lighting, background controls, and output settings without rebuilding the same setup each time.

by Add Your Light
Free Sample: Imperfect Aperture Maps For Perfect Cgi Bokeh is a free aperture map for Blender that plugs into your virtual camera to shape depth of field and create realistic bokeh, with a camera rig included.

by Chuggnut
Freeze anim is a script for 3ds Max by Chuggnut that seals stack-based animation into vertex-based animation. Space warp links are not carried through the conversion, so plan your scene around that.

by Salman Naseem
French Keyboard Shortcuts - Hotkeyboard Azerty is a Blender add-on that displays an interactive, real-time keyboard overlay built for AZERTY keyboards, showing 500+ shortcuts color-coded by importance with a bilingual English/French interface.

by Jian
FUM - Fix Your Mesh is a lightweight Blender addon for mesh validation and export preflight. It detects non-manifold edges, flipped normals, N-gons, duplicate and isolated vertices, then reports results as PASS, WARNING or FAIL.

by maxvfx
Fx Destruction Baker is a Blender add-on for creating fractured, destruction-ready meshes and preparing them for Unity, Unreal Engine, trailers, cinematics, and client work. It guides fracturing, gravity and force setup, glue constraints, and rigid body baking.

by Skava
GameMat Baker is a Blender add-on that bakes PBR texture maps for game engines including Unity, Unreal, and Godot. Its non-blocking modal queue bakes one map per timer tick so Blender's UI keeps refreshing.

by MastaMan
GC Merger is a script for 3ds Max by MastaMan that inserts 3D models from the Great Catalog site directly into your scene. Press Download in the script and the model appears within seconds.

by Alaa CG
Gcode Mesh imports Gcode files into Blender and converts them to 3D printed meshes. It works with .gcode, .bgcode and .gcode.3mf files and can add a printing animation that follows the Gcode.

by Darksteady. Studio
GeoLOD is a UV-safe LOD generator for Blender that creates a named collection of levels of detail from your active mesh, cleaning topology with UV awareness before reduction and adding a Weighted Normals modifier to every LOD.

by ghostWDFR
GH Animation Pro is a production-oriented Blender add-on that groups character and motion tasks into repeatable pipelines within a single GH Tools N-panel tab, covering IK locking, baking, retiming, and cleanup.

by Chuggnut
Girth key is a script for 3ds Max from developer Chuggnut, presented as a scripted version of the Mkey tool, described as "with nobs on." It is currently offered at version 2.3.5.

by Jammie
Global Bevel is a Blender modifier that works like the standard Bevel modifier but syncs all its properties across every object carrying the same modifier. Change settings on one, and the rest update to match.

by Jammie
Global Mirror is a Blender add-on for managing Mirror modifiers across many objects at once. It introduces a Global Mirror modifier whose active-object instance acts as the master controller, broadcasting changes to every other linked modifier in the scene.