Bone Aligner is a Blender add-on by maylog that aligns two bones based on their names. It provides two functions: Active to Selected aligns the active bone to a selected bone with the same name, while Selected to Active works the other way, aligning a selected bone with the same name to the active bone.
The add-on aligns bones by name in Edit Mode and Pose Mode and includes a case-sensitive matching option. It's aimed at aligning bones in armatures during animation or rigging, keeping bone positions and transforms consistent. When used outside a supported mode, it prompts you to switch modes.
Version 1.1.4 refactored the alignment and constraint logic out of the operator classes for better stability, fixed a TypeError, improved case-insensitive matching, and reorganized the Properties panel with clearer grouping and icons for Edit and Pose modes. Bone Aligner is compatible with Blender 4.2 LTS and newer, does not require special permissions, and is released under the GNU General Public License v3.0 or later.