Import Export Skin Weights is an add-on for Blender that moves skin weights from one mesh to another through a JSON file. It exports the vertex groups, UV positions, and influences of every vertex on the selected mesh, and that file can be reimported onto any mesh that shares the same hierarchy skeleton. It works best when meshes share the same topology or the same UV.
Two mapping methods handle the reimport. Position mode maps by closest vertex position, while UV mode maps using vertex UV coordinates. The workflow is direct: select a mesh and use the Export button to save the JSON, then select the target mesh, choose a mapping method, and use the Import button to load the file.
The add-on is compatible with Blender 4.2 LTS and newer, is distributed under the GNU General Public License v3.0 or later, and requires no special permissions. It ranks within the blender_extensions library, and a demo video is available on the developer's page.