
xCalc
by markulie
xCalc is a simple calculator for Autodesk 3ds Max, written in MAXScript by markulie. It adds basic calculation inside the application and includes a history feature, and installs by dragging the script into a viewport.
by rauquenrol·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
Earns its place in the ScriptSpot library for a focused rigging task: swapping controller shapes without disturbing the modifiers or animation already in place.
Custom Controls is built for 3ds Max riggers who want tailored shapes for their animation controllers. It helps create animator-friendly rigs with controls that are easy to select, working from a library of spline shapes you assemble yourself.
You can create new splines and add them to your library, then replace existing objects with these custom shapes. Size, orientation and colour are all adjustable. Because it only replaces the base object, everything else such as modifiers and animation controllers stays untouched. The controls themselves are simply spline shapes.
The product is offered as a Node Locked or Float License. You don't need a license to open or use a scene that already contains Custom Controls, since the controls are plain spline shapes. Version 1.00 lists compatibility with 3ds Max 2018 to 2022, and full licensing terms are on the developer's page.
Custom Controls is best for 3ds Max riggers building animator-friendly control setups with custom, easily selectable shapes.
Custom Controls is completely free to download and use.
Custom Controls lists compatibility with 3ds Max versions 2018 through 2022. Version 1.00 was last updated on November 16, 2021. Before installing, it's worth confirming your exact release falls within that range on the developer's page at kinematiclab.com, since compatibility can shift with newer builds. The controls themselves are spline shapes, so you don't need a license just to open or use a scene that already contains them.
Custom Controls is available as either a Node Locked or a Float License, and you can choose whichever license type fits how you work. Notably, you don't need a license to open or use a scene that already contains Custom Controls, because the controls are simply spline shapes once created. It's listed as free here in our catalog; for current licensing terms and any purchase details, check the developer's page at kinematiclab.com.
Custom Controls only replaces the base object when you swap in a custom shape, so everything else stays untouched. Your modifiers, animation controllers and other setup on the object carry over as they were. That means you can change a control's shape while the modifiers and animation controllers attached to it stay in place. The custom shapes you apply are spline shapes.
Custom Controls lets you create new splines and add them to your library, so the shapes available for your rigs are ones you define. From there you can replace existing objects with those custom shapes and adjust their size, orientation and colour to fit each controller. This gives you a reusable set of animator-friendly controls that are easy to select. All of these shapes are spline shapes at their core.
Also in Workflow for 3ds Max.

by markulie
xCalc is a simple calculator for Autodesk 3ds Max, written in MAXScript by markulie. It adds basic calculation inside the application and includes a history feature, and installs by dragging the script into a viewport.

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