
Dimensions in Edit Mode
by Matikos
Dimensions in Edit Mode is a Blender add-on by Matikos that shows and edits the dimensions of selected geometry while you work in edit mode, the same way you would in object mode.
by 5 Minutes Blender·Modeling
Images © 5 Minutes Blender. Used for product review; image policy.
Easy Bend stands out for replacing the empty-object setup of the Simple Deform Modifier with a single node and a bend angle. The Start/End position controls and Axis Correction toggle add flexibility, and it holds a 5-star rating from four reviews on superhive.
Easy Bend Geometry Node is a bending tool built with Blender's Geometry Nodes. You attach the node to an object, enter a bend angle, and the bend is done. It works on any geometry, whether a mesh, curve, point cloud or text field, and needs no empty object or manual orientation setup. The developer created it as a procedural alternative to the Simple Deform Modifier.
The bend can be restricted with a Start position and an End position, each ranging from 0.00 to 1.00. Chaining the node multiple times produces complex bending across multiple axes together, and an Axis Correction checkbox auto-corrects the bend direction when it looks wrong. You can use it standalone or drop it into your own node tree as a bending tool.
Version 1.4 supports the latest Blender versions, with free upgrades for existing users. Easy Bend is also part of a geometry nodes pack alongside Twist, Taper and Stretch nodes. Documentation and a video tutorial are available, and the developer offers a 30-day money-back guarantee.
Easy Bend Geometry Node is best for blender artists who want a procedural way to bend meshes, curves, point clouds or text without the empty-object setup of the Simple Deform Modifier.
Easy Bend Geometry Node is completely free to download and use.
Easy Bend Geometry Node is at version 1.4 and supports the latest Blender versions. The developer also provides free upgrades to existing users, so updates that follow new Blender releases arrive at no additional cost once you have the node. Because it is built entirely with Blender's Geometry Nodes, it fits directly into the geometry nodes workflow. For the exact list of supported Blender releases, check the developer's page before installing.
Easy Bend Geometry Node can deform any geometry type in Blender, including meshes, curves, point clouds and text fields. You attach the node to the object you want to bend and enter a bend angle, with no empty object and no orientation setup required. It runs in two ways: standalone as a simple bending tool, or placed inside your own node tree so bending becomes part of a larger procedural setup.
Easy Bend Geometry Node lets you restrict the bend using a Start position and an End position, each accepting values from 0.00 to 1.00, so only part of the object is affected. If the bend direction looks wrong, enabling the Axis Correction checkbox tells the node to auto-correct it. You can also chain the node multiple times to build complex bending across multiple axes together for more elaborate deformation.
Easy Bend Geometry Node is listed as free in this catalog. For current licensing and any purchase terms, check the developer's page, which also mentions a 30-day money-back guarantee. The node comes with documentation and a video tutorial from the developer, so you can see how it works beforehand. Support and bug reports are handled by the developer directly through email or their YouTube channel.
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