Gameready Pro is a Blender addon that handles the repetitive steps of preparing meshes for game engines. Select one or more mesh objects, open the GameReady tab in the sidebar with N, and press Process All to run validation, lightmap UV generation, collision, LOD creation, and export in sequence. Each step is optional, so you can toggle on only what a given asset needs, or run any single step on its own.
The pipeline covers the pieces engines expect. It generates up to three LOD levels with adjustable reduction, builds Box, Sphere, or Convex Hull colliders in world space, and names collision meshes to match Unreal Engine 5, Unity, or Godot 4 conventions. A validation pass flags unapplied scale, n-gons, UVs outside the 0–1 range, loose geometry, and missing materials before export.
Gameready Pro exports to FBX or GLTF/GLB with engine-tuned axis and scale, and runs on Blender 4.2 and newer, including Blender 5.x, across Windows, macOS, and Linux. It ships with a built-in documentation panel.