Glue is a utility plugin for 3ds Max that packages two tools. It projects a selection of separate objects onto any geometric surface, or conforms a spline to a surface. Projection can run along the X, Y, or Z axis, and objects can rotate to follow the surface normal or retain their existing rotation.
For splines, Glue offers options to refine the spline before projection, normalizing it with a fixed number of steps or adding vertices based on the spline's length, with the option to retain existing knots. It also works with the built-in path deform modifier in 3ds Max to conform geometry to a surface, and can combine Clone Modifier and Path Deform to create parametric arrays that conform to a surface.
The interface lets you select the surface to glue onto and choose the projection axis. Objects must sit above the surface's faces to be glued. Glue offers official support for 3ds Max 2022 to 2026 and unofficial support for 3ds Max 2014 to 2021.