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Glue

by ITOOSOFT·Workflow

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Glue earns its place in the autodesk_apps library as a two-in-one utility, pairing object projection with spline conforming and tying into the 3ds Max path deform workflow.

What is Glue?

Glue is a utility plugin for 3ds Max that packages two tools. It projects a selection of separate objects onto any geometric surface, or conforms a spline to a surface. Projection can run along the X, Y, or Z axis, and objects can rotate to follow the surface normal or retain their existing rotation.

For splines, Glue offers options to refine the spline before projection, normalizing it with a fixed number of steps or adding vertices based on the spline's length, with the option to retain existing knots. It also works with the built-in path deform modifier in 3ds Max to conform geometry to a surface, and can combine Clone Modifier and Path Deform to create parametric arrays that conform to a surface.

The interface lets you select the surface to glue onto and choose the projection axis. Objects must sit above the surface's faces to be glued. Glue offers official support for 3ds Max 2022 to 2026 and unofficial support for 3ds Max 2014 to 2021.

Who is Glue best for?

Glue is best for placing separate objects onto surfaces and conforming splines or geometry to surfaces in 3ds Max.

How much does Glue cost?

Glue is completely free to download and use.

Key features

  • Projects selected objects or conforms splines onto any geometric surface
  • Projection along the X, Y, or Z axis
  • Objects can rotate to follow the surface normal or keep their existing rotation
  • Spline normalization using a fixed number of steps or vertices added by spline length, with the option to retain existing knots
  • Works with the built-in 3ds Max path deform modifier to conform geometry to a surface
  • Combines Clone Modifier and Path Deform to create parametric arrays that conform to a surface

Tags

#3ds Max#utility#spline conform#object projection#path deform#surface#ITOOSOFT

Frequently asked questions

Does Glue work with 3ds Max 2026?

Glue offers official support for 3ds Max 2022 through 2026, so it runs on the 2026 release. It also carries unofficial support for 3ds Max 2014 through 2021, and the original release notes list compatibility with Max 9 and above. If you work across several versions, check the developer's page at ITOOSOFT to confirm which builds are covered before installing, since official and unofficial support are listed separately.

Is Glue free to use?

Glue is listed as free in this catalog. It packages two tools, projecting objects onto surfaces and conforming splines, so you can use both without a separate purchase. Pricing and licensing terms can change over time, so check ITOOSOFT's page for the current details before you rely on it in a project. The current release is version 2.7.0, last updated on 2025-04-30, if you want to confirm you have the latest build.

Can Glue project objects along a specific axis?

Glue lets you project a selection of objects onto a geometric surface along the X, Y, or Z axis, chosen in its interface. During the glue operation the objects can rotate to follow the surface normal, or you can keep their existing rotation. One requirement to note: the objects must sit above the surface's faces to be glued. This gives you control over both placement and orientation when moving separate objects onto a surface.

Does Glue work with the 3ds Max path deform modifier?

Glue is compatible with the built-in path deform modifier in 3ds Max, letting you conform geometry to a surface. You can also combine Clone Modifier and Path Deform through Glue to build parametric arrays that conform to a surface. Alongside these, Glue handles spline conforming directly, with options to normalize a spline using a fixed number of steps or add vertices based on the spline's length, and to retain the spline's existing knots.

Alternatives to Glue

Also in Workflow for 3ds Max.

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