Grid Layout is a UV layout add-on for Blender, built by Hodgson3d to ease the process of UVing high-res assets that span many UDIMs. Models in VFX often contain hundreds of UDIMs, and laying out repeating objects, translating and selecting large amounts of UDIMs can slow work down substantially.
The add-on centers on a set of dedicated operators. UnStack arranges repeating objects' UVs into a clean layout, building vertical columns and shifting horizontally when a column fills, then continuing into the next UDIM if the objects exceed one tile. Stack brings UVs back on top of each other for global adjustments. Shift UVs moves large numbers of UDIM tiles while respecting UDIM limits, and Fill UDIM Selection selects UDIMs from any selected component. A Get/Set Texel Density tool samples and sets texel density using a unified or individual scale.
Grid Layout runs on Blender 4.2 LTS and newer and is released under the GNU General Public License v3.0 or later. It sits at rank 398 in the blender_extensions library.