MidiController
by Eldin-Zenderink
MidiController links a MIDI device to Blender, letting you drive object properties such as location, rotation and scale, plus geometry nodes and brush settings, directly from your controller's inputs.
by byebyeLAN·Workflow
Images © byebyeLAN. Used for product review; image policy.
Earns its place in the Blender extensions library as a compact, single-purpose importer: it converts .PSD layers into mesh planes and asks for no special permissions to do it.
Import .PSD as Mesh Planes is a Blender add-on by byebyeLAN for bringing layered Photoshop files into a 3D scene. It reads a .PSD file and turns each of its layers into a mesh plane inside Blender, leaving the result suitable for further editing.
The import runs from File > Import > Import .PSD as Mesh Planes, and includes a few additional options such as Scale and Z-offset. The add-on is small at 5.1 KB, requires no special permissions, and is compatible with Blender 4.2 LTS and newer. It can be added by dragging the file into Blender or by installing from disk.
Version 1.1.0 is a major update that fixes an issue so layer names using non-English characters are now parsed properly on import. It also lowers the default Z-offset value to account for the general scaling-down of .PSD mesh planes introduced in an earlier version. The add-on is released under the GNU General Public License v3.0 or later.
Import .PSD as Mesh Planes is best for blender users who need to bring layered .PSD files into a scene as individual mesh planes suitable for further editing.
Import .PSD as Mesh Planes is completely free to download and use.
Import .PSD as Mesh Planes is compatible with Blender 4.2 LTS and newer, so any current release from 4.2 onward should run it. The add-on is small at 5.1 KB and requires no special permissions to install. For the current version and any compatibility notes, check the developer's page. If you are on an older Blender build, you would need to update to 4.2 LTS or later before the add-on will work as expected.
Import .PSD as Mesh Planes can be added to Blender by dragging the downloaded file into the application, or by downloading it and choosing Install from Disk in Blender's preferences. Once installed, the importer is available under File > Import > Import .PSD as Mesh Planes. From there you can select a .PSD file and adjust options such as Scale and Z-offset before bringing its layers in as mesh planes. The add-on is only 5.1 KB, so the download is quick.
Import .PSD as Mesh Planes is listed as free in this catalog, and the developer notes that financial support is appreciated but optional. Licensing is handled under the GNU General Public License v3.0 or later. For the current terms and any support options, check the developer's page. As always, confirm the latest details there before relying on a specific arrangement, since licensing and support can change over time.
Import .PSD as Mesh Planes reached version 1.1.0 with a major fix: layer names that use non-English characters are now parsed properly when a .PSD file is imported into Blender. The update also reduces the default Z-offset value to account for the general scaling-down of .PSD mesh planes from an earlier version. If you worked with a previous release, these changes affect how imported layers are named and spaced when they come into a scene.
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MidiController links a MIDI device to Blender, letting you drive object properties such as location, rotation and scale, plus geometry nodes and brush settings, directly from your controller's inputs.

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