Loft Curves is a Blender add-on for version 4.5 and above that creates a surface from two or more profile curves. It wraps a robust Geometry Nodes core inside a modifier, giving you a toolset for curve-driven modelling. You block out forms with guides and profiles, tweak them interactively, then apply the modifier to export or continue editing. It works with both open and closed curves.
Because the generated surface behaves like any other Blender object, you can add further modifiers on top, such as Solidify or Subdivide, and take the result into sculpting or more geometry editing. Profiles and guides update in real time as you edit them, and UV maps are produced. One-click presets cover common setups including Loft Patch, Loft Circular, and Loft Sweep, while profiles, guides, and sweep curves are organized automatically into collections.
Loft Curves is designed for modelers, concept artists, and tech artists, and anyone who prefers shaping with curves. It suits product shells, hulls, wings, footwear lasts, concept surfaces, architectural pieces, and hard-surface or sci-fi panels. It began as an extension to the Curves to Mesh add-on, and documentation is available to help you get started.