
Quadwrap - Retopology Tool
by AlbertoFX
Quadwrap - Retopology Tool is a Blender add-on for retopologizing cylindrical shapes such as arms, fingers, legs and horns. It creates and wraps quads around a mesh using a click-and-drag workflow.
by Mark Kingsnorth·Modeling
Images © Mark Kingsnorth. Used for product review; image policy.
Bevelled Extrude earns its place in the superhive library for giving Blender modelers control over bevels at the base, corners and tops of an extrusion, paired with an interactive mode driven by mouse and keyboard.
Bevelled Extrude is a Blender add-on from Mark Kingsnorth that creates extrusion effects with configurable bevel on the base, corners and tops. It's good for creating smooth recesses or protrusions.
An interactive mode lets you use the mouse to move the extrusion in or out. Keyboard shortcuts along the top row control the bevel: Q and A for the top, W and S for the corners and E and D for the base, with R and F for taper, T to switch between Amount and Weight mode, and G to toggle smoothing. The mouse wheel changes the number of segments, or in Weight mode adjusts the bevel weights on edges and corners. You can also extrude individual faces rather than a whole group.
Edge Weight Mode changes the bevel weight of edges so they can be used with Blender's Bevel Modifier, keeping the operation less destructive. Access sits on the comma keyboard shortcut and in the Mesh > Extrusion sub-menu opened with Alt-E. A demo video is available.
Bevelled Extrude is best for blender modelers building bevelled extrusions for smooth recesses or protrusions.
Bevelled Extrude is completely free to download and use.
Bevelled Extrude was updated for Blender 3.0 and later in version 1.53, which removed the optional manual mode and updated menu access. An earlier release, version 1.4.0, added support for the Blender 2.8 beta alongside the existing 2.7 version, with the 2.8 zip identified by a filename ending in 2.8. For the latest confirmation on supported Blender releases, check the developer's page.
Bevelled Extrude can be reached in a couple of ways. The interactive mode is attached to the comma key shortcut, and both the standard and interactive options are added to the Mesh > Extrusion sub-menu, opened by pressing Alt-E. This menu placement was based on a user suggestion. From there you can start an extrusion and adjust it with the mouse and keyboard.
Bevelled Extrude assigns shortcuts along the top of the keyboard. Q and A increase and decrease the top bevel amount or weight, W and S handle the corner bevel, and E and D handle the base bevel. R and F adjust the bevel taper, T switches between Amount and Weight mode, and G toggles smoothing on or off. The mouse wheel changes the overall number of segments, or in Weight mode adjusts the bevel weights on the edges and corners.
Bevelled Extrude includes an Edge Weight Mode that changes the bevel weight of edges rather than applying the bevel directly. Those weights can be used with Blender's Bevel Modifier, which makes the operation less destructive. In this mode the mouse wheel adjusts the overall bevel weights on the edges and corners of the extrusion, and the Q, W and E shortcut pairs adjust the top, corner and base weights.
Bevelled Extrude is listed as free in this catalog. Licensing terms can change over time, so for current details it's best to check Mark Kingsnorth's page or www.markkingsnorth.com. The add-on is also mentioned as part of an Extrude Bundle alongside other extrusion tools such as Twisted Extrude and ZigZag Extrude, so review the developer's page if you want the bundle rather than the single add-on.
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