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Mesh Attribute Utils

by Hannah-Pascal-Noël·Workflow

Images © Hannah-Pascal-Noël. Used for product review; image policy.

Why we like it

Earns its place in the Blender extensions library for turning attribute wrangling into a handful of direct commands, spanning both the mesh editor and, as of 0.2.0, object mode.

What is Mesh Attribute Utils?

Mesh Attribute Utils adds attribute-focused commands to Blender's mesh editor. Mesh > Show Attributes displays the values of the currently selected vertex, edge or face attribute as text in the 3D view, capped at 100 values to avoid crashing with large meshes. Mesh > Batch Set Attributes extends the standard Set Attribute command so you can set multiple mesh attributes for the selection at once, rather than only the current one.

Version 0.2.0 brings two commands to object mode. Object > Rename Attribute renames an attribute on the selected meshes while preserving its data, and Object > Edit Mesh Attribute Schema copies attribute definitions from or to all selected meshes, or bulk-deletes attributes across them.

The developer notes the add-on is useful when working with meshes that carry many custom attributes as inputs for geometry nodes. It runs on Blender 4.5.3 LTS and newer, requires no special permissions, and is released under the GNU General Public License v3.0 or later.

Who is Mesh Attribute Utils best for?

Mesh Attribute Utils is best for blender users managing many custom mesh attributes, including meshes used as inputs for geometry nodes.

How much does Mesh Attribute Utils cost?

Mesh Attribute Utils is completely free to download and use.

Key features

  • Mesh > Show Attributes displays values for the currently selected vertex, edge or face attribute as text in the 3D view, limited to 100 values to avoid crashing with large meshes
  • Mesh > Batch Set Attributes sets multiple mesh attributes for the selection at once, an enhanced version of Set Attribute
  • Object > Rename Attribute renames an attribute on the selected meshes while preserving its data
  • Object > Edit Mesh Attribute Schema copies attribute definitions from or to all selected meshes, or bulk-deletes attributes
  • Compatible with Blender 4.5.3 LTS and newer
  • Requires no special permissions

Tags

#Blender#mesh attributes#geometry nodes#mesh editing#attribute editing#add-on#workflow

Frequently asked questions

Does Mesh Attribute Utils work with Blender 4.5.3 and newer?

Mesh Attribute Utils is compatible with Blender 4.5.3 LTS and newer, so releases from that version onward should run it. The extension can be added by dragging and dropping it into Blender, or by downloading the file and using Install from Disk. It requires no special permissions to run. For current compatibility details and any updates beyond version 0.2.0, check the developer's page linked from this card.

How do I install Mesh Attribute Utils in Blender?

Mesh Attribute Utils can be installed in two ways: drag and drop the extension into Blender, or download the file and use Install from Disk. Once installed, it adds Show Attributes and Batch Set Attributes to the Mesh menu in the mesh editor, plus Rename Attribute and Edit Mesh Attribute Schema to the Object menu in object mode. The add-on requires no special permissions to operate.

What did version 0.2.0 of Mesh Attribute Utils add?

Mesh Attribute Utils version 0.2.0 added two commands to object mode. Object > Rename Attribute renames an attribute on the selected meshes while preserving its data, and Object > Edit Mesh Attribute Schema copies attribute definitions from or to all selected meshes, or bulk-deletes attributes across them. These join the existing mesh editor commands, Show Attributes and Batch Set Attributes. This version works with Blender 4.5.3 LTS and newer.

Is Mesh Attribute Utils free to use?

Mesh Attribute Utils is listed as free in this catalog and is released under the GNU General Public License v3.0 or later. For the most current licensing terms, check the developer's page linked from this card. The extension requires no special permissions and is compatible with Blender 4.5.3 LTS and newer, so you can add it to your setup and use its attribute commands without additional requirements.

Alternatives to Mesh Attribute Utils

Also in Workflow for Blender.

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