
Powerlink
by bonjorno7
PowerLink is a standalone Blender add-on for linking and appending assets, built to work alongside PowerSave. It shows lists of blend files from a directory and allows rapid insertion of collections into your file.
by 61+·Workflow
Images © 61+. Used for product review; image policy.
Multi Files Bookmark earns its place in the Blender Extensions library for a browser-tab approach to managing multiple project files, with customizable dock styling and color presets.
Multi Files Bookmark manages Blender projects like browser tabs. You add frequently used .blend files to a compact dock bar, view them with thumbnails, and jump between projects without repeatedly digging through folders. Files added to the dock stay ready for quick access, and the tab bar switches between them.
The dock's appearance is customizable: you can adjust scale, color style, and dark mode behavior, and a toggle shortcut shows or hides the dock bar when you need more viewport space. Version 0.7.1 sets the default color mode to "Read Theme Entries," so switching themes changes the colors automatically, while manual color control remains available. A preset storage function lets you save multiple custom color presets, stored in a local cache path so they survive uninstalling and reinstalling. Hovering over a read theme entry previews its color in the panel.
The add-on supports both Chinese and English language modes. A shortcut has been added to save files to their original path, addressing earlier behavior where switching stored files temporarily in a cache directory. Created by 61+, it is released under the GNU General Public License v3.0 or later.
Multi Files Bookmark is best for blender users who work across multiple .blend project files and want to switch between them from a single window.
Multi Files Bookmark is completely free to download and use.
Multi Files Bookmark is compatible with Blender 5.0 and newer. It runs inside a single Blender window and does not require special permissions. If you are on an older Blender release, check the developer's GitHub releases page for details before installing, since the listed compatibility begins at Blender 5.0. The add-on package is small at around 48 KB, keeping installation and updates lightweight within a supported Blender build.
Multi Files Bookmark can be installed from Blender Extensions by opening Edit > Preferences > Get Extensions, searching for its name, then installing and enabling the add-on. For manual installation, download the latest package from the Releases page, open Edit > Preferences > Add-ons, click Install from Disk, select the downloaded .zip file, and enable the add-on. You can also drag and drop the package into Blender. After enabling, add .blend projects to the dock and use the tab bar to switch between them.
Multi Files Bookmark added a shortcut to save to the original path. Previously, to keep the latest state on each switch, files were temporarily stored in a cache directory, so saving only updated the cache rather than the original files. A new shortcut key now saves to the original path, and you can change the keymap to Ctrl+S to save directly to the original directory if you prefer. The developer noted keeping the default separate to avoid corrupting the official operating behavior.
Multi Files Bookmark is listed as free in this catalog and is released under the GNU General Public License v3.0 or later. It requires no special permissions. For current licensing terms, source code, and issue reporting, refer to the developer's GitHub page, where the add-on is published along with its version history and release packages. The extension is authored by 61+, who welcomes feedback, issue reports, and suggestions through the linked channels.
Also in Workflow for Blender.

by bonjorno7
PowerLink is a standalone Blender add-on for linking and appending assets, built to work alongside PowerSave. It shows lists of blend files from a directory and allows rapid insertion of collections into your file.

by abhi.01
Frame Flow Beta is a Blender add-on for the Node Editor that adds annotated frames, multiline comments, emoji and Unicode support, and customizable styling to help organize node setups.

by manas-R.-Makde
RootMaker is a Blender add-on that creates a root bone and bakes it into existing animations, or bakes an existing root bone into your actions. It works with a selected target armature.

by yasser-idris
Transform Tools Core is a Blender add-on for applying transformations through a dual-gizmo system. It defines a starting state and a target state, then transforms selected elements between the two matrices.
by zanqdo
Pataz Thumbnail Toolz is a Blender add-on for managing asset thumbnails inside the Asset Browser. It copies thumbnails between local assets and exports any local thumbnail as a high-quality PNG file.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.