OpenVAT is a Blender add-on for producing VAT bakes, compatible with Blender 4.2 LTS and newer. Normal data can be handled three ways: left out entirely, packed into the same RGBA texture, or stored in a separate secondary texture.
Version 1.1.0 adds an Animation Data panel for defining animation metadata that gets written into the exported JSON, including a per-animation name, frame ranges, and a loop or non-loop designation. This lets you carve multiple logical clips such as idle, run, and attack out of a single VAT bake. The definitions don't change which frames are baked; the full encoding range is still exported, and frame ranges use global scene frames. For now, this metadata is read only by the Unity import pipeline.
The core tool is licensed under GPL-3.0 or later, while the engine integration examples for Unity, Unreal, Godot, and EffectHouse are provided under a permissive MIT license. The same release also brings Blender 5.0 compositor compatibility. OpenVAT sits at rank 275 in the blender_extensions library.