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Pivot Tools

by Quinzy·Workflow

Images © Quinzy. Used for product review; image policy.

Why we like it

Pivot Tools stands out in the Blender Extensions library for keeping pivot placement fast and non-destructive, pairing Auto Pick, bounding-box targets, and reusable saved pivots in a compact N-panel.

What is Pivot Tools?

Pivot Tools is an add-on for Blender that handles pivot placement, built by Quinzy. Auto Pick lets you place pivots interactively by clicking geometry, Bounding Box targets snap pivots to common positions, and Saved Pivots let you store and reuse pivot positions across objects. The workflow is non-destructive, so it avoids unintended object transforms.

The add-on supports both Object and Edit Mode, and its UI sits in a clean, compact panel in Blender's N-panel. The most recent update fixed the "Apply to All Selected" behavior so pivots are placed correctly per object or bounding box, rather than being biased toward the active object.

Pivot Tools is compatible with Blender 4.5 LTS and newer, released under the GNU General Public License v3.0 or later. It can be added by dragging and dropping into Blender or installing from disk, and requires no special permissions.

Who is Pivot Tools best for?

Pivot Tools is best for modelling, blocking out scenes, or preparing assets for animation or game engines.

How much does Pivot Tools cost?

Pivot Tools is completely free to download and use.

Key features

  • Auto Pick — place pivots interactively by clicking geometry
  • Bounding Box targets — snap pivots to common positions
  • Saved Pivots — store and reuse pivot positions across objects
  • Non-destructive workflow with no unintended object transforms
  • Object and Edit Mode support
  • Clean, compact UI in the N-panel

Tags

#pivot tools#pivot placement#Blender add-on#modeling#workflow#non-destructive#N-panel

Frequently asked questions

Does Pivot Tools work with Blender 4.5 LTS?

Pivot Tools is compatible with Blender 4.5 LTS and newer, so it runs on the current long-term support release and later builds. The listed version is 1.48.13, updated in late December 2025, and its most recent change fixed the "Apply to All Selected" behavior so pivots are placed correctly per object or bounding box. For the exact supported builds, check the developer's page before installing.

How do I install Pivot Tools in Blender?

Pivot Tools can be added to Blender by dragging and dropping the add-on directly into the application, or by downloading it and installing from disk through Blender's extension settings. The download is small at around 8.3 KB, and the add-on requires no special permissions. Once installed, its controls appear in a clean, compact panel in the N-panel, ready for placing pivots in Object or Edit Mode.

Can I use Pivot Tools in Edit Mode?

Pivot Tools supports both Object Mode and Edit Mode, so you can place pivots without switching your working context. It provides Auto Pick for interactively clicking geometry to set a pivot, Bounding Box targets to snap pivots to common positions, and Saved Pivots to store and reuse positions across objects. The workflow is non-destructive, meaning it avoids unintended object transforms while you work.

Is Pivot Tools free to use?

Pivot Tools is listed as free here in the catalog, and it's distributed under the GNU General Public License v3.0 or later. Licensing terms can change, so check the developer's page on Blender Extensions or the GitHub repository for the current details before you rely on it. The add-on requires no special permissions and has a small footprint, making it straightforward to add to an existing Blender setup.

Alternatives to Pivot Tools

Also in Workflow for Blender.

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