True RoboAnimator is a Blender add-on that turns a keyframed chassis animation into physically accurate wheel rotation. It reads chassis motion along with track width and wheel radius (auto-detected or set manually) to compute per-frame left and right wheel angles (θL/θR) and RPM.
Before generating wheel motion, it validates non-holonomic movement, detecting sideways slip by projecting displacement onto the mid-step heading. Infeasible paths can be autocorrected with a Smooth S-Ease Curve (cubic Bézier with slow–fast–slow easing) or a Linear Rotate–Move–Rotate mode, both keeping motion within a minimum turning radius of track_width / 2. Computed rotations attach as Euler or Quaternion drivers for live playback, or bake to keyframes.
For engineering work, it exports data as CSV with per-frame or fixed-Hz sampling and configurable length, angle, and angular-rate units, or exports only the chassis keyed frames as CSV or JSON with full transforms and wheel angles. The panel sits under the 3D Viewport N-Panel and works with Blender 4.2 and newer.