Planar Sculpting is a Blender add-on from clo1to5 that replicates the old Scrape/Fill plus Original Normal planar functionality. After the 'Original Normal' button was removed in Blender 4.5, that behavior became difficult to fully reproduce through the newer brushes' stabilize normal/plane settings, so this add-on brings it back as an alternative for the previous surface-scraping workflow, including rock sculpting. Note that it is not a brush asset in sculpting.
It works with Blender's default brush Size and Strength controls, accessed with F or Shift+F. Holding Alt swaps between View and Normal modes, while holding Ctrl applies a depth offset that lets you slice or shave into the mesh. Press B to switch between Scrape and Fill, and a basic on-screen HUD shows your current modes and offsets. You can open it from the 3D Viewport N-Panel under 'Planar Brush' or through a shortcut assigned in Preferences.
Later versions added Symmetry/Mirror, Sculpt Mask support and Dyntopo compatibility (not simultaneously), plus a Preview feature that displays the target plane, though enabling it can reduce performance. Because it runs as an add-on rather than a built-in brush, it may feel slower or stutter on extremely high-poly meshes, and modifiers—including Multiresolution—are not supported.