
Universal Hotspot Uv
by AL3K
Universal Hotspot UV is a Blender add-on that turns the 3D viewport into a drag-and-drop trim palette, letting artists stamp UVs and materials from a reference Atlas Mesh onto target objects with longest-edge alignment.
by bigizom·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
PropUI earns its place in the superhive library as a visual panel builder that grew out of the developer's own Rigify work, aimed at turning Blender's default property list into readable, arranged control panels without hand-written Python.
PropUI: Custom Blender Ui Panel Builder is a tool from bigizom for building custom control panels in Blender without writing Python. Blender's custom properties store values, but they appear in the order Blender assigns and default to a plain list of sliders. PropUI lets you author a panel visually: add your controls, arrange them into a layout, choose how they should look, then press Generate.
The tool creates a real Blender panel inside your .blend, or exports it as a portable .py file, and the generated panel keeps working after the PropUI editor is closed. You can create controls with readable names while keeping the underlying driver IDs safe, link controls to Blender RNA paths such as objects, modifiers, materials, nodes, scene settings, and tool settings, and show the same value in multiple ways with Display Link.
PropUI comes in Free, Full, and Rigify editions, all sharing the same author-and-generate workflow. It suits rigs, animation controls, modifier setups, materials, tools, and any file where custom properties need to be readable rather than buried. PropUI requires Blender 5.0.0 or newer.
Propui: Custom Blender Ui Panel Builder is best for riggers and animators who want readable, arranged control panels for rigs, animation controls, modifier setups, materials, and tools, instead of Blender's default property order.
Propui: Custom Blender Ui Panel Builder is completely free to download and use.
PropUI requires Blender 5.0.0 or newer, so you'll need a current build to run it. Once installed, it lets you author control panels visually and generate a real Blender panel inside your .blend, or export that panel as a portable .py file. Because the generated panel keeps working after the PropUI editor is closed, you can pass along a .blend or a .py file and the custom UI stays intact. For the latest details on supported Blender builds, check the developer's documentation at propui.bigizom.com.
PropUI is built so you can create custom Blender control panels without writing Python. You add your controls, arrange them into a visual layout, choose how they should look, then press Generate to produce a real panel. The Full edition does include Python entries and custom RNA paths for more advanced setups, but the core author-and-generate workflow doesn't require coding. This makes it useful for rigs, animation controls, modifier setups, materials, and tools where custom properties need to be readable rather than buried in Blender's default list.
PropUI is listed as free here in the catalog. The developer offers multiple editions, including a Free edition with five entry types, one 3D Viewport sidebar panel, object storage, and conditions, alongside a Full edition and a Rigify-focused edition that share the same author-and-generate workflow. PropUI is released under the GPL-3.0-or-later license. For current licensing terms and to see exactly what each edition includes, check the developer's page and documentation at propui.bigizom.com.
PropUI's Rigify edition is a version specialized for Rigify rigs. You build the control UI on your metarig, then generate it directly into Rigify's own Rig Main Properties panel. It uses the same authoring workflow as the other editions but is tailored to Rigify rigs. This grew out of the developer's own need to make Rigify controls easier to manage, and it fits work where you want clean, readable rig controls rather than Blender's default property order. For setup details, see the documentation at propui.bigizom.com.
Also in Workflow for Blender.

by AL3K
Universal Hotspot UV is a Blender add-on that turns the 3D viewport into a drag-and-drop trim palette, letting artists stamp UVs and materials from a reference Atlas Mesh onto target objects with longest-edge alignment.

by Linkage Design
Linkage Customizable Marking Menus is a Blender add-on that puts quick-access menus in the viewport, letting you activate tools directly. It's fully customizable, so you can populate menus with preset tools or custom operators.

by shouwang
Super3D Import & Export .Sat is a Blender add-on for round-tripping ACIS SAT (.sat) files, the kernel format used by AutoCAD 3D, BricsCAD and ZWCAD. It adds dedicated File menu entries and converts through the Super3D cloud service.

by Brighter's Studio
Browser To Blender In 2 Clicks is a Blender addon from Brighter's Studio that sends any online image into your active scene in two clicks, as a reference empty, a textured plane, or a material's Base Color.

by Skava
AnimExport Pro is a Blender addon that provides a pipeline for exporting animations to Unity or Unreal Engine. It covers root motion extraction, clip splitting, Mixamo cleanup, humanoid validation, and batch FBX export from one sidebar panel.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.