Exporting a Blender scene to React Three Fiber usually takes two tools: you write a GLB, then run gltfjsx or a web converter to generate the component. Change the scene and you repeat both steps, and the two files can drift out of sync. R3F JSX/TSX Exporter, built by Tom-Heeley, handles both steps natively — tweak the scene, click Export GLB + Component, and refresh your app.
The add-on writes a .glb and a matching JSX or TSX component to folders you choose. TypeScript output ships a typed GLTFResult covering the exact nodes and materials the component uses, and you can preview the generated code before anything is written. Per-mesh control lets you include or exclude meshes and toggle castShadow and receiveShadow individually.
To use it, press N in the 3D Viewport, open the BR3F tab, set a component name and output folders, pick JSX or TSX, then export. The component loads through drei's useGLTF, which works with Vite, Next.js and CRA. Familiarity with React and Three.js is expected before diving in.