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Shred

by grabjacket·Workflow

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Shred earns its place in the scriptspot library as a straightforward home for the MaxScript snippets you'd otherwise lose track of, keeping them tagged and ready to reuse.

What is Shred?

Shred is a MaxScript tool for 3ds Max built to manage the snippets of MaxScript code you write. If you tend to forget which script holds a particular piece of code, it gives you a single place to keep those functions and algorithms so they don't get lost.

The workflow centres on storing and tagging your snippets, which makes them easy to retrieve later when you need them. Shred also lets you gradually improve your snippets over time, a practical way to refine common pieces of code you reuse often.

Shred is compatible with 3ds Max 2011 and up and is currently at version 0.10. This catalog lists it as free; for documentation and current licensing details, head to the developer's page.

Who is Shred best for?

Shred is best for 3ds Max users who write MaxScript and want to store, tag and reuse their code snippets.

How much does Shred cost?

Shred is completely free to download and use.

Key features

  • Stores snippets of MaxScript code in one place
  • Tags functions or algorithms for later retrieval
  • Retrieves stored snippets when you need them again
  • Supports gradually improving your stored snippets
  • Compatible with 3ds Max 2011 and up

Tags

#MaxScript#3ds Max#code snippets#snippet manager#scripting#workflow#code organization

Frequently asked questions

Does Shred work with 3ds Max 2011?

Shred is compatible with 3ds Max 2011 and up, so the 2011 release and later versions are covered. If you're on a build older than 2011, it falls outside the stated support range. The tool is used within 3ds Max to manage your MaxScript code, so as long as your version sits within that range you can store, tag and retrieve functions and algorithms. For the fine print on compatibility with your specific build, the developer's page is the place to check.

What version of Shred is available?

Shred is listed here at version 0.10. The recorded history for the tool includes updates that fixed installation issues on earlier builds, so those problems were addressed before this release. Version 0.10 keeps the core purpose of storing, tagging and retrieving your MaxScript code snippets in 3ds Max. For the newest release notes and any changes past this version, the developer's page is where to look.

Is Shred free to use?

Shred is listed as free in this catalog, so you can add it to your 3ds Max setup without a purchase noted here. Licensing terms can change over time, though, and this entry captures how things stand rather than any live agreement. If you want to confirm the current terms, or you need documentation for setting the tool up, the developer's page is the authoritative source. That's also where you'll find details tied to your specific version.

Can I tag snippets in Shred?

Shred lets you tag the functions and algorithms you store, which is how it keeps your snippets organised. Tagging is what makes retrieval straightforward later, so when you need a particular piece of code again you can find it rather than hunting through old scripts. Alongside tagging and retrieval, Shred also supports gradually improving the snippets you keep, so common pieces of code can be refined over time. Full usage details live on the developer's page.

Alternatives to Shred

Also in Workflow for 3ds Max.

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