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Subobjects Converter

by Nik·Workflow

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Subobjects Converter earns its place in the ScriptSpot library for pushing subobject conversion onto keyboard shortcuts, with a run of Esc-key actions built around edges, faces and smoothing groups.

What is Subobjects Converter?

Subobjects Converter is a MAXScript for 3ds Max, created by Nik, that converts between subobjects using keyboard shortcuts. The developer positions it as a tool for working in Expert mode.

Beyond plain conversion, it adds a set of extended actions triggered with Esc-key combinations. Esc+1 toggles Soft Selection on or off. At the edge level, Esc+2 makes hard edges when edges are selected and smooth edges otherwise, while a further shortcut caps a hole when edges are selected. At the face level, Esc+4 makes hard or smooth edges around polygons depending on the shortcut. At subobject 5, the script switches to the Element subobject for Unwrap UVW when that editor is open, or enables the usual level. With all faces selected at Face or Element level, pressing a script key opens the Smoothing Groups floater in a separate window.

The script installs by dropping the .ms file into the viewport. This card covers version 3.07, and the plugin is listed here as free.

Who is Subobjects Converter best for?

Subobjects Converter is best for 3ds Max users who work in Expert mode and drive subobject editing from keyboard shortcuts.

How much does Subobjects Converter cost?

Subobjects Converter is completely free to download and use.

Key features

  • Converts between subobjects using keyboard shortcuts
  • Esc+1 toggles Soft Selection on or off
  • Edge-level shortcuts make hard or smooth edges, and cap a hole when edges are selected
  • Face-level shortcut (Esc+4) makes hard or smooth edges around polygons
  • At subobject 5, switches to the Element subobject for Unwrap UVW when its editor is open
  • Opens the Smoothing Groups floater when all faces are selected at Face or Element level
  • Installs by dropping the .ms file into the viewport

Tags

#3ds Max#MAXScript#subobjects#keyboard shortcuts#modeling#workflow#Unwrap UVW

Frequently asked questions

How do I install Subobjects Converter in 3ds Max?

Subobjects Converter installs by dragging its .ms script file into a 3ds Max viewport, the standard drop-install method for MAXScript files. The version listed here is 3.07, last updated on 30 April 2025. Once loaded, you use its keyboard shortcuts and the Esc-key combinations described for actions such as toggling Soft Selection or making hard and smooth edges. The plugin is listed here as free, so check the developer's page for the current file and any licensing details.

Does Subobjects Converter work with the Unwrap UVW editor?

Subobjects Converter includes specific behaviour at subobject level 5 tied to the Unwrap UVW editor. When that editor is open, the script switches to the Element subobject for Unwrap UVW; when it is closed, it enables the usual subobject 5. This is part of the extended subobjects set, which also covers Soft Selection toggling and hard or smooth edge actions across the edge and face levels. These actions are triggered with Esc-key combinations rather than plain shortcuts.

What does Subobjects Converter do with smoothing groups?

Subobjects Converter can open the Smoothing Groups floater, a separate window, when you are at the Face or Element subobject level and all faces are selected. Pressing the script key in that state launches the floater. This sits alongside the tool's other face-level actions, such as making hard or smooth edges around polygons with Esc+4, and its edge actions like capping a hole. The behaviour is part of the extended subobjects added in the script.

Is Subobjects Converter free?

Subobjects Converter is listed here as free. For the current download, the latest file version and any licensing terms, check the developer's page on ScriptSpot, since details can change over time. The build covered here is version 3.07, last updated on 30 April 2025, and it installs by dropping the .ms file into a 3ds Max viewport. Its features run through keyboard shortcuts and Esc-key combinations for converting subobjects and related edge, face and smoothing actions.

Alternatives to Subobjects Converter

Also in Workflow for 3ds Max.

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