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Teeworlds and DDNet Map import

by Patiga·Workflow

Images © Patiga. Used for product review; image policy.

Why we like it

Earns its place in the Blender extensions library as a focused importer for one niche task: getting Teeworlds and DDNet map files into Blender. It sticks to a single job, supports current Blender LTS releases, and is open source under GPL v3.

What is Teeworlds and DDNet Map import?

Teeworlds and DDNet Map import is a Blender add-on from Patiga that adds file formats from the games Teeworlds and DDNet. It lets you bring .map files into Blender through the File > Import > Teeworlds Map (.map) menu entry.

The extension is compatible with Blender 4.2 LTS and newer, and runs on Windows and Linux. It weighs around 9.1 MB and can be added by dragging and dropping it into Blender or by downloading the file and using Install from Disk. To read map files, it requests permission to import and export files from and to disk.

Version 0.4.1 uses Node Groups to simplify materials and was uploaded from GitLab CI to avoid packaging local files. The add-on is released under the GNU General Public License v3.0 or later, and both its source and issue tracker are hosted on the developer's GitLab.

Who is Teeworlds and DDNet Map import best for?

Teeworlds and DDNet Map import is best for blender users who need to import Teeworlds and DDNet map files into their scenes.

How much does Teeworlds and DDNet Map import cost?

Teeworlds and DDNet Map import is completely free to download and use.

Key features

  • Imports Teeworlds and DDNet maps into Blender
  • Adds the .map file format under File > Import
  • Uses Node Groups to simplify materials (0.4.1)
  • Compatible with Blender 4.2 LTS and newer
  • Runs on Windows and Linux
  • Installs via drag and drop or Install from Disk

Tags

#Teeworlds#DDNet#map import#Blender add-on#import-export#game maps

Frequently asked questions

Does Teeworlds and DDNet Map import work with Blender 4.2?

Teeworlds and DDNet Map import lists compatibility with Blender 4.2 LTS and newer, so it targets the current long-term-support release and later versions rather than older builds. It runs on Windows and Linux. The add-on is at version 0.4.1, updated in September 2024, and takes about 9.1 MB. If you are on a Blender release earlier than 4.2 LTS, this version is not listed as compatible, so updating Blender first is the safest route before adding the extension to your setup.

How do I install Teeworlds and DDNet Map import in Blender?

Teeworlds and DDNet Map import can be added by dragging and dropping it into Blender, or by downloading the file and using Install from Disk. Once installed, you import maps through File > Import > Teeworlds Map (.map). The extension requests permission to import and export files from and to disk, which it needs to read the .map format. It is distributed as a download of roughly 9.1 MB and works on Windows and Linux running Blender 4.2 LTS or newer.

Is Teeworlds and DDNet Map import free?

Teeworlds and DDNet Map import is listed as free here in the catalog. It is released under the GNU General Public License v3.0 or later, an open-source license. For the current licensing terms, source code and any updates, the developer's page on GitLab is the place to check. The project is maintained by Patiga, and issue reporting is handled through the developer's GitLab tracker, so you can follow development or raise problems there directly.

What file format does Teeworlds and DDNet Map import handle?

Teeworlds and DDNet Map import handles the .map file format from the games Teeworlds and DDNet, adding it to Blender's import options. You reach it through File > Import > Teeworlds Map (.map). The 0.4.1 release notes mention that materials are set up using Node Groups. Reading these files is why the add-on requests file import and export permission. It covers maps from both Teeworlds and DDNet on Blender 4.2 LTS and newer, across Windows and Linux.

Alternatives to Teeworlds and DDNet Map import

Also in Workflow for Blender.

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