
Book Rigger
by masquerade
Book Rigger is a 3ds Max script that builds a complete page-turn rig for any page count in one click, with interactive controls for flipping, landing, and shuffling pages.
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13 plugins

by masquerade
Book Rigger is a 3ds Max script that builds a complete page-turn rig for any page count in one click, with interactive controls for flipping, landing, and shuffling pages.

by Blace Plugins
Bullet Time is an AI-driven effect plugin for After Effects and Premiere Pro from Blace Plugins. It runs in CPU mode on any supported system or with hardware acceleration on qualifying GPUs.

by Community
Turnaround Camera is a Blender add-on that sets up a camera rotation around a selected object. Once part of Blender's 4.1 bundled add-ons, it now ships as a standalone extension with limited support.

by RenderRides
AutoCam is an intuitive camera animation system for Blender that records movement in real time, extracts editable paths, and builds camera rigs. Built for artists, it simplifies cinematic camera work without interrupting the creative flow.

by nab
Randomizer is a script for After Effects that assigns random values within a certain range to the transform properties of the selected layers, with version 3.3 adding support for Separate Dimensions on position.

by mograph.tools
Helix creates helix paths in After Effects using easy-to-use controls similar to Cinema 4D's helix tool. It adds subdivisions with smooth tangents, camera culling and a set of additional easy-access controls.

by rode3d
TurboSplines is a 3ds Max script for creating multiple spline wrapping animations, also known as path deform animations. It automatically assigns Path Deform modifiers to preset or custom meshes, controlled from a single interface.

by Martin Breidt
mbFracture is a macroscript for 3ds Max that automatically breaks a mesh object into volumetric pieces, with an option for crack width. Created by Martin Breidt, it is listed at version 0.1 alpha.

by masquerade
Voxel Animater is a 3ds Max script that takes an image sequence and creates a selected primitive for each pixel, adjusting its length according to the pixel's value and animating it.

by SimonBourgeois
Loop Animation is a 3ds Max script that loops keyframes on selected objects. It locates the first and last animation key, then copies and moves those keys to the last key location, working on position, rotation and scale.

by cmjohncheng
CineMove is a camera animation tool for 3ds Max that animates cameras with real-world speed input. It supports CoronaCam, V-Ray Physical Camera, Free and Target cameras across eight cinematic motion types.

by cmjohncheng
PixPatch AI connects 3ds Max to Google's Gemini AI, letting you modify, enhance, and fix renders directly from the Frame Buffer. Mask an area, describe a change, and the AI handles it inside your viewport.

by rode3d
Showcaser is a script for 3ds Max that builds animated project presentations from static scenes or 3D models. You set the objects, animation order, and parameters, then press Build Animation to generate position, rotation, and scale keyframes.