
Green Screen Magic
by Digital DiLeo
Green Screen Magic is a color keying add-on for Blender that removes backgrounds from images, videos, and image sequences. It supports keying out any color and previews results live as you adjust parameters.
The complete library of plugins and add-ons for motion design, VFX and 3D. Filter by software, category and price to find exactly what your pipeline needs.
5,341 plugins · page 146 of 223

by Digital DiLeo
Green Screen Magic is a color keying add-on for Blender that removes backgrounds from images, videos, and image sequences. It supports keying out any color and previews results live as you adjust parameters.

by SimonBourgeois
Group to EditablePoly is a 3ds Max script that converts a group into an editable poly. When an editable mesh is in the group, it keeps it as an editable mesh instead of converting it.

by joseconseco
GroupPro is a Blender add-on for managing groups of objects as collection instances. It merges objects into a single container object non-destructively, lets you edit any group instance in the scene, and works recursively through nested subgroups.

by hodgson3d
H3D Toolkit is a suite of more than 70 tools for Blender, covering navigation, lattices, shape keys, UVs, curves, materials, modeling, modifiers, selection, mesh cleaning, sculpt, vertex groups, and baking to automate and accelerate everyday work.

by ACP
Hide 'N Work is a Blender add-on for managing object and collection visibility. It hides and shows objects and collections, saves visibility setups as named HideSnapshots, and switches between them with a single click.

by CG Toon Studio
Hotkeys is a shortcut-management add-on for Blender by CG Toon Studio, offering keyboard shortcuts across all workspaces. The v2.0 release maintains compatibility with Blender 4.0.x through 4.3 and ships with documentation.

by SMArchviz
HSV Color Correction Tools is a Blender addon for adjusting texture hue, saturation and brightness, adding a color overlay to match scene tones, and handling material tasks like fixing Megascan assets and cloning materials.

by Shawn Blanch
Il Grande Pomodoro is a Blender addon that brings a Pomodoro-style timer into your workflow, breaking projects into timed work-and-break sessions with tracking, notifications, autosave options and a ranking system.

by The 3D Advantage
Image Cleanup is a Blender add-on that removes redundant copies of images, reassigns the materials using them, and clears orphan data to free up memory. It targets large projects where appending files creates duplicate images.

by Giambattista Von Nettesheim
Imago PSD is a Blender addon that exports layered PSD files ready for Photoshop, capturing render passes like AO, Mist and Depth during the export for use in 2D compositing.

by KING ZEN STUDIOS
Instant Spinner Pro is a Blender addon from KING ZEN STUDIOS for building rotating animations on 3D meshes. Set the number of full rotations, frame count, and spin axis, and it keyframes the motion for you.

by DIA EID
Key To Marker is a Blender add-on by DIA EID that binds keyframes to markers in the dope sheet, syncing marker movement with keyframes so you can move keyframes without adjusting markers separately.

by Monzvisuals
KeyFlow is a Blender add-on that replaces hundreds of keyframes with a single slider, letting you refine timing for camera and object animation. It runs non-destructively and includes a rig preset system with two starter rigs.

by RUIDO VFX
Keyframe Decimator is a Blender add-on from RUIDO VFX that removes redundant keyframes from motion capture and baked simulations. Set a range and intensity to thin dense animation data while preserving core motion and timing.

by Bevel_3d
KineticMove is a Blender add-on from Bevel_3d for placing objects using rigid body dynamics. It offers collision shape selection, object duplication, simulation controls, and origin-to-geometry positioning within a panel in the 3D View sidebar.

by Kyokaz
Kyokaz's Toolbox is a free Blender add-on for managing cameras and keyframes alongside rendering utilities. Its tools cover camera creation, shot binding, per-step keyframe baking and viewport render options, accessible through pie menus and dedicated panels.

by CGPoly
Laser System is a Geometry Nodes-based addon for Blender that generates laser VFX in your scenes. It supports one-click laser creation with adjustable beam properties, working in both Eevee and Cycles.

by MST ARQUITECTURA
Light Control For Workbench is a Blender add-on for setting the direction of Workbench render engine viewport shadows using Azimuth and Elevation parameters, with the option to save your own preset configuration.

by Max Miles
Light Director 2.0 is a procedural, non-destructive lighting system for Blender that saves and restores the state of every light and HDRI setup in your scene, letting you jump back to a saved setup with a single click.
![Linear Turn Table Camera[Add-On] for Blender](/_next/image?url=https%3A%2F%2Fdpxz9wi7us1cpan5.public.blob.vercel-storage.com%2Fplugins%2Flinear-turn-table-camera-add-on%2F0.webp&w=3840&q=75&dpl=dpl_4KL8zEkpZFTAXkUoHKf86PyQNqH2)
by harine031
Linear Turn Table Camera is a Blender add-on that creates a camera which rotates around an object for shooting purposes. Its constant movement speed handles rotations of two or more rounds with ease.

by DrawnkPanda
Live Path Onion Skinning is a Blender addon for direct manipulation of the motion paths of objects, armatures and bones, with live updates to onion skins across multiple objects. Built on a custom motion pathing system.

by dreamyartworld.com
LOD Generator is a Blender addon that automates Level of Detail creation, generating up to 8 LOD levels while preserving UVs, volume, and materials. It supports export presets for Unity, Unreal, and WebXR/AR/VR pipelines.

by JRENG!
Loki is a location keeper add-on for Blender by JRENG! that saves and recalls the X, Y, Z location of any object into a list, letting you store and restore positions at any time.

by ArtTizan
Luminar Light Groups is a Blender add-on from ArtTizan that automates creating and managing Light Groups in the Cycles render engine, assigning groups based on light names to reduce manual work.