
Matrix demon
by Chuggnut
Matrix demon is a 3ds Max script from Chuggnut that lets you directly input an object's matrix to warp and scale it. It works in local space and can be applied to cameras.
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2,049 plugins · page 83 of 86

by Chuggnut
Matrix demon is a 3ds Max script from Chuggnut that lets you directly input an object's matrix to warp and scale it. It works in local space and can be applied to cameras.

by TheMan
MaxPyDarkTheme applies a dark colour scheme to the Python (PyMXS) scripting editor in 3ds Max. Its Python-blue palette differs from DarkScintilla, so the two stay distinguishable when you switch between MaxScript and Python.

by Ishak Suryo Laksono
MoveAI To Biped Converter is a MaxScript tool for 3ds Max that converts Move AI animation into Biped motion. It supports 3ds Max versions 2019 through 2024 and is listed here as free.

by secondplace
MultiMatte Tamer is a MaxScript for 3ds Max that applies Object IDs and stores V-Ray MultiMatte Render Elements. Objects are selected within a grid table, with buttons to add IDs, refresh the scene, and create elements.

by Jon Seagull
NoTime is a script for 3ds Max that toggles the time slider and track bar on and off, made for working on a still or just modeling. It runs as a toolbar button or quad menu item.

by Chuggnut
NURBS stitch is a 3ds Max script from Chuggnut for joining NURBS surfaces with tangent alignment. It joins two surfaces without losing edges and connects the two nearest edges, plus functions for surface edge indexing and edge center.

by Chuggnut
Position measure is a 3ds Max script from Chuggnut that measures the distance between two objects, or between two vertices when a single object is selected, printing the result to the prompt line.

by obaida
Pro Transform is a 3ds Max script for applying interactive transforms to a selected object or group. Left click to set a pivot, then click and drag to define points, with hold-key modifiers for scaling.

by groutcho
Rate It is a review script for 3ds Max that lets you evaluate, validate or reject, and rate objects in a scene. It includes a comment box, snapshots, and publishes a review as an HTML file.

by Chuggnut
Rename helper is a script for 3ds Max built for renaming multiple unique objects. Select some objects, click the macro, then type a name and hit return; the selected object appears with a yellow box around it.

by Sergio Mucino
Scale Checker is a script for 3ds Max that finds non-uniform scaled objects in your scene and writes them to a script file for analysis. Developed by Sergio Mucino, it's a simple scene-checking utility.

by Shiva
ShivaTools: ViewNavi is a macro for 3ds Max that enhances viewport navigation. It lets you reach all views with fewer hotkeys, cycling through views by repeatedly tapping a single bound key.

by Paul Hormis
Skin_Or_Poly_Grow_Selection.ms is a MaxScript for 3ds Max by Paul Hormis, listed on ScriptSpot. It grows a selection while working in a Skin or Poly context, delivered as a single .ms script file.

by Paul Hormis
Skin_Or_Poly_Ring_Selection.ms is a MaxScript by Paul Hormis for 3ds Max that handles ring selection on skin or polygon components. Listed on ScriptSpot, it targets 3ds Max versions 6, 7 and 8.

by Martin Breidt
TransformModeCycler is a set of four macros for 3ds Max that can be assigned to keyboard shortcuts to switch between different select and transform modes and cycle through commonly used coordinate systems. It is obsolete since R5.

by Sheriff 99
99 Dimensions by Sherif Hany is a measurement and annotation suite for 3ds Max, adding architectural dimensions directly in the viewport with live updates. It targets architects, designers, and 3D artists working in the scene.

by lbrooks
Add Unreal Socket is a 3ds Max script that creates a point helper matching an existing Unreal skeleton or mesh socket, then links it to the parent bone for aligning and attaching props.

by Evgeniy Poyan
All Statistics is a 3ds Max script that displays several statistics in real-time, including applied and active materials, applied smoothing groups, material IDs, and sub-object IDs. It supports all objects and modifiers.

by cmjohncheng
ArborSway is a utility MaxScript for 3ds Max that automates wind setup on GrowFX trees. Select a tree, click Apply Wind, and it creates a Wind Helper, adds Wind Modifiers, and links everything.

by cmjohncheng
CineMove is a camera animation tool for 3ds Max that animates cameras with real-world speed input. It supports CoronaCam, V-Ray Physical Camera, Free and Target cameras across eight cinematic motion types.

by dangtiendung
Clay Switch is a small macro for 3ds Max that switches between Clay and Default Shading modes. Developed by dangtiendung, it can be assigned to a hotkey through the Customize User Interface or Hotkey Editor.

by alexnguyen
COPYPRO is a Maxscript for 3ds Max that copies objects from one file to another without relinking paths. It works with V-Ray, Corona, and FStorm, handling proxies, textures, IES files, RailClone, and Forest Pack objects.

by cmjohncheng
CoreLink is a lightweight asset library manager for 3ds Max that lets artists browse, preview, and drag assets straight into a scene, with an AI visual search that runs offline on the local machine.

by [email protected]
Corona Elements to Photoshop Automator is a 3ds Max script that saves all Corona render elements as TIFs and stacks them as Photoshop layers once a render finishes. It installs via a drag-and-drop MZP.