Bone & Weight Splitter subdivides selected bones into a chosen number of segments, then automatically recalculates and distributes the vertex weights so you skip manual adjustment. Select a mesh and a vertex group, and the add-on detects the associated armature before splitting bones and aligning the weights.
Weight boundary smoothness is adjustable, with gradient visualizations that preview the expected transitions. Flexible numbering options cover bones and vertex groups, and the add-on detects symmetry indicators while supporting Blender's built-in symmetry features for consistent numbering across mirrored bones. It works in Object, Weight Paint, Edit, and Pose modes, and can process multiple mesh objects at once for unified results.
Released under the GPL license and marked as Blender Extension compatible, it runs across Blender versions from 3.1 through 4.4. It sits at rank 343 in the Superhive library, and a demo video is available.