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DEMoCap Tools

by DragonDreams·Workflow

Images © DragonDreams. Used for product review; image policy.

Why we like it

DEMoCap Tools earns its place in the Blender extensions library as the dedicated link between DEMoCap and Blender, covering both file import and live streaming from a single add-on.

What is DEMoCap Tools?

DEMoCap Tools is a Blender add-on from DragonDreams that simplifies importing motion capture animations created by DEMoCap. It handles both free captures and exported captures, and includes tools such as correction bones for working with imported motion.

Beyond file import, the add-on offers live connection support, streaming motion capture from DEMoCap directly into Blender without importing. Importing captures requires the Drag[en]gine Import/Export extension, while the live capture mode works without it. The add-on requests file permission for loading motion capture files and network permission to connect to DEMoCap. Documentation for both the import and live-connection workflows is available on the developer's Wiki pages.

Version 1.8.1 was updated to DENetwork-1.2 to support long messages in DNP. The add-on is compatible with Blender 4.2 LTS and newer and is distributed under the GNU General Public License v3.0 or later.

Who is DEMoCap Tools best for?

DEMoCap Tools is best for blender artists importing motion capture from DEMoCap, or streaming it live into Blender through the DEMoCap live connection.

How much does DEMoCap Tools cost?

DEMoCap Tools is completely free to download and use.

Key features

  • Imports DEMoCap motion capture animations, supporting both free captures and exported captures
  • Live connection support that streams motion capture from DEMoCap directly into Blender without importing
  • Correction bones among the tools available for working with imported motion capture
  • Requires the Drag[en]gine Import/Export extension for importing captures; not needed for live capture only
  • Compatible with Blender 4.2 LTS and newer
  • Distributed under the GNU General Public License v3.0 or later

Tags

#motion capture#mocap#DEMoCap#animation#import#live connection#Blender add-on

Frequently asked questions

Does DEMoCap Tools work with Blender 4.2?

DEMoCap Tools is listed as compatible with Blender 4.2 LTS and newer, so recent Blender releases are supported. The current version is 1.8.1, published in March 2024, and the most recent update moved it to DENetwork-1.2 to support long messages in DNP. If you run an older Blender release, check the developer's page to confirm before installing. The add-on is published by DragonDreams.

Do I need the Drag[en]gine extension to use DEMoCap Tools?

DEMoCap Tools requires the Drag[en]gine Import/Export extension when importing motion capture files created by DEMoCap. If you only plan to use the Live Capture feature, that extension is not required. The add-on requests file permissions for loading motion capture files and network permissions to connect to DEMoCap for the live connection. Details on both import and live workflows are on the developer's Wiki pages.

Can DEMoCap Tools stream motion capture without importing files?

DEMoCap Tools includes live connection support that streams motion capture from DEMoCap directly into Blender without importing. For this live capture mode the Drag[en]gine Import/Export extension is not needed. The add-on requests network permission to connect to DEMoCap for the live connection. Guidance on setting up the live connection is available on the developer's Wiki Live-Connection page. Both free captures and exported captures are also supported by the add-on.

Is DEMoCap Tools free to use?

DEMoCap Tools is listed as free here and is distributed under the GNU General Public License v3.0 or later. That license governs how you can use, modify and redistribute the add-on. For the current licensing terms and any details, check the developer's page. The extension has been downloaded over nine thousand times from the Blender extensions library. It is published by DragonDreams.

Alternatives to DEMoCap Tools

Also in Workflow for Blender.

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