
Goblend: Export to Godot
by Togira
Goblend: Export to Godot is a Blender add-on by Togira that exports complex scenes to Godot with a single button. It bakes materials, handles nested scenes, collisions and shader conversion.
by Papercraft-Games·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
Earns its place in the Blender extensions library as a Blender-to-Godot pipeline that keeps game logic authoring inside Blender.
Folded Paper Engine (FPE) is a Blender-to-Godot pipeline from Papercraft-Games. You define gameplay directly inside Blender using custom property panels, then FPE exports the scene and Godot interprets it as a functioning gameplay level with collisions, interactions, and scene logic already wired up.
FPE adds structured panels for object types including Characters, Players, and Triggers, plus behaviors like Speakers, Physics, and Holdable Items. Scene and animation metadata covers sky color, frame events, level loading, and sub-scenes. On the Godot side, setup stays minimal: add the FoldedPaperEngine node and set a few properties.
It targets Blender 4.4 and newer alongside Godot 4.4+, and is currently at MVP release stage. Folded Paper Engine is free and open-source software, released under GPL v3.0 or later along with MIT licensing.
Folded Paper Engine is best for blender users building levels and gameplay for Godot 4.4 and newer.
Folded Paper Engine is completely free to download and use.
Folded Paper Engine supports Blender 4.4 and newer, where it adds custom property panels for authoring gameplay. Inside Blender you define object types, behaviors, and scene metadata, then FPE exports the scene for Godot to interpret. On the engine side it targets Godot 4.4 and later. If you're running an older Blender release, you'd need to update to at least 4.4 before the addon's panels become available. Current version and compatibility details are on the developer's page.
Folded Paper Engine is built as a Blender-to-Godot pipeline, so the gameplay you tag in Blender is imported into Godot 4.4 and newer. After modeling and tagging elements in Blender, FPE exports the scene and Godot interprets it as a functioning gameplay level with collisions, interactions, and scene logic already wired up. Setup in Godot stays minimal: you add the FoldedPaperEngine node and set a few properties. It is aimed at the Godot workflow specifically.
Folded Paper Engine installs like other Blender extensions. You can drag and drop the addon into Blender, or download it and install from disk through Blender's extension preferences. Once installed, its custom panels become available for defining gameplay properties and logic. The addon is small in size and requires no special permissions according to the developer. For step-by-step guidance, the developer's page and Blender's extension documentation both cover the install flow.
Folded Paper Engine is listed as free here, and it's described as free and open-source software maintained by Papercraft-Games. It's released under the GNU General Public License v3.0 or later along with MIT licensing. The developer also offers a GitHub sponsorship option for anyone who wants to support ongoing maintenance and documentation. For current licensing terms and any updates, check the developer's page linked with this listing.
Also in Workflow for Blender.

by Togira
Goblend: Export to Godot is a Blender add-on by Togira that exports complex scenes to Godot with a single button. It bakes materials, handles nested scenes, collisions and shader conversion.

by Rikokenz
NLA Empty Track Cleanup RKNZ is a Blender add-on that removes all empty NLA tracks with a single click from the side menu of the NLA window. These empty tracks often appear when appending collections from other .blend files.

by Armored Colony
Pixie Pivot is a Blender add-on for setting a custom pivot point to align gizmos or change an object's origin. Inspired by Maya and 3ds Max pivot systems, it also works with G, R, S transforms.

by hyeffect55
Quick Sidebar Switcher is a UI add-on for Blender that opens a popup menu to switch between sidebar tabs. A shortcut (default Ctrl+Shift+A) brings up the menu at your cursor to jump to a tab.

by shinmera
Shirakumo SF3 IO is a Blender add-on for importing and exporting Simple File Format Family (SF3) files. It handles SF3 model, image, and archive files, covering meshes, materials, and textures. Developed by shinmera.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.