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MaskToVertexColorPro

by 墨泪MoLei_VFX·Workflow

Images © 墨泪MoLei_VFX. Used for product review; image policy.

Why we like it

MaskToVertexColorPro sits in the Blender extensions library as a focused conversion utility, turning mask maps into vertex color alpha data with both single-object and batch workflows. It earns its place for combining multiple mask sources with UV coordinate repair in one add-on.

What is MaskToVertexColorPro?

MaskToVertexColorPro is a Blender add-on for converting mask maps into the vertex color alpha channel of 3D models. It reads black-and-white images or images that carry an alpha channel, and can pull mask data from several sources, including the alpha channel, grayscale values, and RGB channels.

The add-on handles both single-object and batch processing, and includes a range of processing options and blend modes. It also offers UV coordinate repair and validation. The interface is available in Simplified Chinese, Traditional Chinese, and English, though Traditional Chinese support is limited to Blender versions below 4.0. It displays the Blender version currently in use.

Aimed at game development and 3D rendering work, MaskToVertexColorPro is compatible with Blender 4.2 LTS and newer and is released under the GNU General Public License v3.0 or later. Version 2.0.4 was last updated on 7 December 2025. The developer's page on GitHub carries the download and further details.

Who is MaskToVertexColorPro best for?

MaskToVertexColorPro is best for game development and 3D rendering workflows that need mask maps converted into vertex color alpha data, whether processing a single object or batches.

How much does MaskToVertexColorPro cost?

MaskToVertexColorPro is completely free to download and use.

Key features

  • Converts mask maps (black-and-white or alpha-channel images) into the vertex color alpha channel of 3D models
  • Supports multiple mask sources, including the alpha channel, grayscale values, and RGB channels
  • Single-object and batch processing
  • UV coordinate repair and validation
  • A range of processing options and blend modes
  • Interface languages: Simplified Chinese, Traditional Chinese (Blender versions below 4.0 only), and English
  • Displays the Blender version currently in use

Tags

#vertex color#mask#alpha channel#Blender add-on#batch processing#UV#game development#3D rendering

Frequently asked questions

Does MaskToVertexColorPro work with Blender 4.2?

MaskToVertexColorPro is compatible with Blender 4.2 LTS and newer, so recent LTS builds and later releases are covered. One detail worth noting on languages: Traditional Chinese is only supported on Blender versions below 4.0, while Simplified Chinese and English work across supported versions. The add-on also displays the current Blender version you are running, which helps confirm your build. For the latest compatibility details, check the developer's page on GitHub before installing on a specific version.

What languages does MaskToVertexColorPro support?

MaskToVertexColorPro provides its interface in Simplified Chinese, Traditional Chinese, and English. Traditional Chinese support is limited to Blender versions below 4.0, while Simplified Chinese and English remain available on supported builds. The add-on also shows the current Blender version in use, which helps confirm you are running a compatible release. If you need a specific language on a particular Blender version, the developer's page on GitHub is the place to verify current details before installing.

What license is MaskToVertexColorPro released under?

MaskToVertexColorPro is released under the GNU General Public License v3.0 or later, and it is listed here as free. The GPL v3.0-or-later terms govern how it can be used, modified, and redistributed. For the full license text and any additional terms, the developer's page on GitHub is the authoritative source. Checking there before use is a sensible habit, since licensing details can be updated by the developer over time.

How do I install MaskToVertexColorPro in Blender?

MaskToVertexColorPro can be added by dragging and dropping the add-on into Blender, or by downloading the package and installing it from disk through Blender's preferences. Both methods are standard routes for Blender extensions. Once installed, the add-on displays the Blender version currently in use. For the download package and further guidance, the developer's page on GitHub and the Blender extensions listing both point the way. Confirm your Blender build matches the 4.2 LTS and newer requirement first.

Alternatives to MaskToVertexColorPro

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