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Pbr Brush

by ExMachinaSoft·Workflow

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

PBR Brush earns its place in the superhive library for handling multi-channel PBR painting directly in Blender rather than as a node-based shader trick.

What is Pbr Brush?

PBR Brush addresses the lack of multi-channel painting in Blender by letting you paint several PBR maps at the same time. Assign base colour, normal, roughness, height, ambient occlusion and emission textures into slots, click a button, and start painting. Rather than a node-based shader trick, it works as a real multi-image synchronic painting solution, so every assigned map is affected by the same stroke.

The add-on was created for blending and texturing terrain and nature for game development. You can also load different textures to create variants of a model simultaneously, painting them all at once. It targets Blender 2.93 and is released under the GPL license.

Documentation is included, and both a Discord community and a demo video are available for anyone getting started.

Who is Pbr Brush best for?

Pbr Brush is best for texturing and blending terrain, nature and game-ready PBR assets in Blender.

How much does Pbr Brush cost?

Pbr Brush is completely free to download and use.

Key features

  • Simultaneous painting of all assigned PBR maps in a single stroke
  • Supports base colour, normal, roughness, height, AO and emission maps
  • Multi-image synchronic painting rather than a node-based shader setup
  • Texture-slot assignment, then paint with a button
  • Load different textures to create model variants at the same time
  • Documentation included

Tags

#PBR#texture painting#multi-channel painting#texture blending#game development#Blender#PBR texturing

Frequently asked questions

Does PBR Brush work with Blender 2.93?

PBR Brush lists Blender 2.93 as its supported version. If you're on that release, you can assign your textures and paint straight away. For newer Blender builds, the developer's page is the best place to confirm current compatibility before relying on it, since only 2.93 is stated. It's also released under the GPL license, which is worth noting if you plan to modify or redistribute it in your own projects.

What PBR maps can PBR Brush paint at once?

PBR Brush can paint multiple PBR channels in the same stroke, including base colour, normal, roughness, height, ambient occlusion and emission maps. You assign each texture into its slot, and they all update together as you paint. This is handled as a real multi-image synchronic painting solution rather than a node-based shader trick, so what you paint is written directly into every assigned image texture at once.

How does painting work in PBR Brush?

PBR Brush keeps its workflow simple: assign your PBR textures, such as base colour, normal, roughness, height, AO and emission, into their texture slots, click a button, and paint. Every assigned map is affected by the same stroke, which lets you texture and blend terrain, nature and other assets quickly. You can also load a different set of textures to build variants of a model at the same time.

Is PBR Brush free to use?

PBR Brush is listed as free in this catalog, so you won't find a price attached here. The developer distributes it under the GPL license, and for current licensing terms or any changes it's best to check the developer's page directly. There you can also reach the creator through the linked Discord community if you have questions about how it's shared or used.

Alternatives to Pbr Brush

Also in Workflow for Blender.

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