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RenderNames

by Codeideal·Workflow

Images © Codeideal. Used for product review; image policy.

Why we like it

A focused utility that stands out in the Blender extensions library for turning the render output field into a variable-driven naming and folder system, with sharable presets.

What is RenderNames?

RenderNames adds template-based render file naming and organization to Blender. Instead of Blender's plain output text field, it lets you build render paths from variables such as {{scene}}, {{camera}}, {{date}}, {{resolution}}, {{engine}}, {{samples}}, and more, with a live preview that shows the output path as you type. It also handles automatic folder organization by scene, camera, or date, so files land where the preview indicates.

The add-on lives directly in Blender's Output Properties panel. It is non-destructive, meaning you can enable or disable it without losing your settings. Built-in presets cover common setups, including Simple (just the scene name), Professional (a full folder structure with date and camera), Archival (timestamped for versioning), By Camera, and Minimal. You can also create custom presets and export them as JSON to share across a team.

RenderNames is released under the GNU General Public License v3.0 or later, the same license as Blender. It requests file permissions to create render output folders and save preset files, and clipboard access to copy template variables and render paths.

Who is RenderNames best for?

RenderNames is best for blender users who want consistent, template-driven render file naming and automatic folder organization directly inside Output Properties.

How much does RenderNames cost?

RenderNames is completely free to download and use.

Key features

  • Template-based file naming using variables like {{scene}}, {{camera}}, {{date}}, {{resolution}}, {{engine}}, and {{samples}}
  • Live preview of the output path as you type
  • Automatic folder organization by scene, camera, or date
  • Built-in presets (Simple, Professional, Archival, By Camera, Minimal) plus custom presets exportable as JSON
  • Lives in Blender's Output Properties panel
  • Non-destructive — enable or disable without losing settings

Tags

#Blender#render output#file naming#folder organization#presets#workflow#add-on#template variables

Frequently asked questions

Which Blender versions does RenderNames support?

RenderNames is listed as compatible with Blender 4.2 LTS and requires Blender's extension system, so Blender 4.1 and earlier are not supported. The project also references Blender 4.2+ and 5.0+ support. Since compatibility details can change between releases, check the developer's GitHub page for the current supported version range before installing so the add-on matches your Blender setup.

How do I install RenderNames in Blender?

RenderNames can be added through drag and drop into Blender, or by downloading the .zip and using Install from Disk. In Blender 4.2+, go to Edit → Preferences → Extensions → Install from Disk, select the zip, and enable the extension. Then open the Output Properties panel (the printer icon), enable RenderNames, pick a preset or edit the template, and render. Files land exactly where the live preview shows.

What permissions does RenderNames request?

RenderNames requests two permissions. It uses file access to create render output folders and save preset files, which supports its automatic folder organization and preset management. It also uses clipboard access to copy template variables and render paths. These permissions relate directly to the add-on's naming, folder, and preset features. You can review the full permission details on the developer's GitHub page before enabling the extension.

Is RenderNames free to use?

RenderNames is listed as free here and is released under the GNU General Public License v3.0 or later, the same license Blender uses. That covers how you may use, modify, and redistribute it. For the most current licensing terms, source code, and any options to support development, refer to the developer's GitHub page, which hosts the repository and release history.

Alternatives to RenderNames

Also in Workflow for Blender.

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