ShapeKey Axis Control is a Blender animation and rigging add-on that maps shape key values to a 2D Axis Panel, or HUD. By manipulating a virtual joystick across the X and Y axes, you blend multiple shape keys based on target coordinates. It applies to scenarios such as facial rigging, eye tracking, lip syncing, and complex mechanical animations.
The 2D Axis HUD controller drives multiple shape keys by dragging a target point in a virtual 2D space, with Box, Radial, or restricted Axis (X-only / Y-only) blend modes and falloffs. Controls organize into distinct groups such as Eyes, Mouth, and Brows. A Global Animation Presets system captures joystick positions of all groups across all objects, using Set to record, Call to apply, and Key to insert keyframes. Reset and Reset All clear the current group or zero out the entire model.
The add-on works with Blender 4.2 LTS and newer and is released under the GNU General Public License v3.0 or later. It installs from disk as a .zip file or through the Blender Extensions system, and it requires no special permissions.