
tyFlow
by Tyson Ibele
A next-generation particle and dynamics system for advanced simulations in 3ds Max.
The complete library of plugins and add-ons for motion design, VFX and 3D. Filter by software, category and price to find exactly what your pipeline needs.
18 plugins

by Tyson Ibele
A next-generation particle and dynamics system for advanced simulations in 3ds Max.

by masquerade
Book Rigger is a 3ds Max script that builds a complete page-turn rig for any page count in one click, with interactive controls for flipping, landing, and shuffling pages.

by Craft Animations
Craft Director Studio is an animation plug-in for 3ds Max that lets you hook up to a model and drive vehicles and aircraft through 3D environments, adjusting variables like suspension and adding camera effects.

by Blace Plugins
Bullet Time is an AI-driven effect plugin for After Effects and Premiere Pro from Blace Plugins. It runs in CPU mode on any supported system or with hardware acceleration on qualifying GPUs.

by Community
Turnaround Camera is a Blender add-on that sets up a camera rotation around a selected object. Once part of Blender's 4.1 bundled add-ons, it now ships as a standalone extension with limited support.

by RenderRides
AutoCam is an intuitive camera animation system for Blender that records movement in real time, extracts editable paths, and builds camera rigs. Built for artists, it simplifies cinematic camera work without interrupting the creative flow.

by nab
Randomizer is a script for After Effects that assigns random values within a certain range to the transform properties of the selected layers, with version 3.3 adding support for Separate Dimensions on position.

by rauquenrol
PhysX Painter is a 3ds Max plugin for populating scenes with assets using a brush, placing them automatically through rigid body simulation. Built for architecture, game cinematics and commercials, it replaces hand placement and slower MassFX setups.

by mograph.tools
Helix creates helix paths in After Effects using easy-to-use controls similar to Cinema 4D's helix tool. It adds subdivisions with smooth tangents, camera culling and a set of additional easy-access controls.

by rode3d
TurboSplines is a 3ds Max script for creating multiple spline wrapping animations, also known as path deform animations. It automatically assigns Path Deform modifiers to preset or custom meshes, controlled from a single interface.

by Martin Breidt
mbFracture is a macroscript for 3ds Max that automatically breaks a mesh object into volumetric pieces, with an option for crack width. Created by Martin Breidt, it is listed at version 0.1 alpha.

by masquerade
Voxel Animater is a 3ds Max script that takes an image sequence and creates a selected primitive for each pixel, adjusting its length according to the pixel's value and animating it.

by SimonBourgeois
Loop Animation is a 3ds Max script that loops keyframes on selected objects. It locates the first and last animation key, then copies and moves those keys to the last key location, working on position, rotation and scale.

by Chuggnut
Particle test code is a script-based particle system for 3ds Max from developer Chuggnut, shared as test code. It generates particles of different types and includes gravity and wind resistance.

by cmjohncheng
ArborSway is a utility MaxScript for 3ds Max that automates wind setup on GrowFX trees. Select a tree, click Apply Wind, and it creates a Wind Helper, adds Wind Modifiers, and links everything.

by cmjohncheng
CineMove is a camera animation tool for 3ds Max that animates cameras with real-world speed input. It supports CoronaCam, V-Ray Physical Camera, Free and Target cameras across eight cinematic motion types.

by cmjohncheng
PixPatch AI connects 3ds Max to Google's Gemini AI, letting you modify, enhance, and fix renders directly from the Frame Buffer. Mask an area, describe a change, and the AI handles it inside your viewport.

by rode3d
Showcaser is a script for 3ds Max that builds animated project presentations from static scenes or 3D models. You set the objects, animation order, and parameters, then press Build Animation to generate position, rotation, and scale keyframes.