
OutFiler file browser
by andrfil
OutFiler file browser is a tool for 3ds Max that replaces the standard save, load, save selected, merge, import and export dialogs with a folder tree. It saves and loads scenes and objects.
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625 plugins · page 15 of 27

by andrfil
OutFiler file browser is a tool for 3ds Max that replaces the standard save, load, save selected, merge, import and export dialogs with a folder tree. It saves and loads scenes and objects.

by lbrooks
Pivot & Align Tools (PAT) is a set of macros for 3ds Max, bundled into a quad menu that handles object alignment, pivot alignment and object snapping. Most functions work on selections of multiple objects at once.

by Averkin
Assembly Tool is a large set of scripts and tools for 3ds Max, gathered in one place. It covers object transformation, scene assembling, modeling, unwrapping, texturing, renaming, layers, scattering, randomization, physics and more.

by lbrooks
Biped Helper + Picker is a support interface for 3ds Max that runs alongside the main Biped panel, giving quick access to existing Biped tools while adding functionality the Biped panel doesn't support.

by MKlejnowski
Custom Graphic User Interface Modifier is a scripted modifier plugin for 3ds Max that lets you build a GUI picker tool without any MaxScript knowledge, supporting up to 100 customizable buttons.

by subburb
FlyWiz - Vray Flythrough animation wizard is a 3ds Max tool that manages the setup steps for a V-Ray flythrough animation. All changes are made in the engine, and the full process can run in one click.

by mirza
Mirza Link Manager links BIM and CAD software with 3ds Max, letting you import once and update any time. It handles link management, references, templates, and includes a converter for Autodesk materials.

by pixamoon
Gamma Organizer is a 3ds Max script from pixamoon for changing bitmap load gamma across a whole scene or selected bitmaps. It can filter by selected objects and bitmap type, and helps switch gamma in Normal Bump.

by Swordslayer
Gear is a script for 3ds Max, created by Swordslayer, that provides an involute spur gear primitive. It comes complete with tooth undercut and all-quad topology, and the code is unencrypted and fully open for further hacking.

by Alaa alnahlawi
Measurement tape is a tool for 3ds Max that visualizes the distance between two points. Built for people working in architecture, it uses text and a stretching tape driven by a float script controller.

by pixamoon
Render Node Manager is a network tool for 3ds Max that remotely starts, restarts, and stops distributed rendering on selected nodes — VRaySpawner, Corona DrServer, or Octane Daemon — and monitors each node's status.

by dangtiendung
Corona Quick Convert is a free 3ds Max utility that converts the current selection, lights and materials, to Corona. It ships as an MCR version you can bind to a shortcut and an MS version for post-script use.

by NiK684
DropToSlate is a 3ds Max script that enhances Slate Material Editor links, handling dropped textures for V-Ray, Corona, Redshift and FStorm, setting spherical mapping for HDR and EXR files, and supporting relative paths for bitmaps.

by mograph.tools
Helix creates helix paths in After Effects using easy-to-use controls similar to Cinema 4D's helix tool. It adds subdivisions with smooth tangents, camera culling and a set of additional easy-access controls.

by atanasbak
AvizStudioTools - A2Dimage is a scripted 3ds Max plug-in for placing simple 2D images with an alpha channel into a scene. On render it automatically generates shadows from the image's alpha channel.

by Royal Ghost
Biped Manipulator is a 3ds Max MAXScript for quickly selecting objects and bones, including whole groups such as arms, legs and spine. Because it selects by object name, it works with any rig system.

by lightcube
CorVex is a scripted geometry plugin for 3ds Max aimed at quickly building game level layout and walls. Geometry is controlled by spline bases and carries built-in planar mapping parameters for convenient UV control.

by Martin Breidt
gizmoControl is a macroscript for 3ds Max that links the transformation of a modifier gizmo to another scene object, keeping the gizmo fully aligned to that object as it is animated or linked to other nodes.

by sugi
KeyShifter is a 3ds Max script that shifts transform keys on selected objects based on each object's distance, color, or name. It works with hierarchical structures and inclined objects.

by KewlSheet
Modifier Manager is a Blender add-on that adds utilities for the modifier stack, accessible from the right-click menu. It handles bulk selection, application, removal and copying of modifiers on objects in the current scene.

by Brrainz
NURBS2Mesh is a Blender add-on that keeps a mesh copy in sync with any NURBS, Curve, or Surface object, letting you use mesh-only tools like Boolean modifiers, physics, and polygon export formats non-destructively.

by lbrooks
Time Range Manager is a 3ds Max script for editing and saving named time ranges, accessed through a dropdown to change the scene time range. It also handles time tags, FBX export, maxfile splitting and camera switching.

by rode3d
TurboSplines is a 3ds Max script for creating multiple spline wrapping animations, also known as path deform animations. It automatically assigns Path Deform modifiers to preset or custom meshes, controlled from a single interface.

by Manuel-Houben
Camera Sensor Database is a Blender add-on from Manuel-Houben that provides a database of camera sensors to choose from, letting you make quick changes to a camera's sensor size and render resolution.