
Batch Retopo
by SimonBourgeois
Batch Retopo is a 3ds Max script for retopologizing multiple objects at once. It offers a symmetry option and surface-area-based density controls to keep mesh density consistent across objects.
The complete library of plugins and add-ons for motion design, VFX and 3D. Filter by software, category and price to find exactly what your pipeline needs.
1,823 plugins · page 73 of 76

by SimonBourgeois
Batch Retopo is a 3ds Max script for retopologizing multiple objects at once. It offers a symmetry option and surface-area-based density controls to keep mesh density consistent across objects.

by Chuggnut
Bone info is a 3ds Max utility that works inside the skin modifier. Select some vertices and press a button to read the bone assignments and weights for each vert.

by Chuggnut
BoneSizer is a 3ds Max script by Chuggnut that adds a quad menu option for resizing bone objects. It changes the width, height, and taper of many bones in a single operation, built for 3ds Max 4.x.

by huynguyen
Clay Mode Advanced is a 3ds Max script that mimics the viewport shading of modeling applications like ZBrush and Mudbox. It builds a ShaderFX matcap shader on the fly and applies it as a viewport override.

by mohseni
Corona Tone Mapping Pipeline Wrapper is a MaxScript for 3ds Max that simplifies working with Corona Renderer 8's tone mapping, which the author notes is not easy to handle directly in MaxScript.

by Chuggnut
Cut-n-Paste is a Quadmenu item for 3ds Max from Chuggnut that copies a transform from one object and pastes it into another. It relies on Chugg_globals and is built for Max 4.x.

by Chuggnut
Diffuse On-Off is a 3ds Max script that switches diffuse texture display on or off in the viewport based on object selection. It handles the change without opening the materials panel.

by Dong-Wook Kim
Drop4Side is a 3ds Max script that creates a four-sided image plane, with controls for selecting, hiding, freezing and adjusting opacity, plus a height box with its own height, hide and opacity settings.

by mgh3d
Duplicurver is a MaxScript tool for 3ds Max that brings ZBrush's IMM (Insert Multi Mesh) Curve brush functionality into the program, letting you replicate and deform meshes along a path.

by Jon Seagull
fr Material2 is a MaxScript replacement for the shipping finalRender material interface in 3ds Max. Built by Jon Seagull, it reorganizes rollouts, regroups related controls, and applies revised defaults and labels for the material's parameters.

by Chuggnut
Freeze anim is a script for 3ds Max by Chuggnut that seals stack-based animation into vertex-based animation. Space warp links are not carried through the conversion, so plan your scene around that.

by MastaMan
GC Merger is a script for 3ds Max by MastaMan that inserts 3D models from the Great Catalog site directly into your scene. Press Download in the script and the model appears within seconds.

by Chuggnut
Girth key is a script for 3ds Max from developer Chuggnut, presented as a scripted version of the Mkey tool, described as "with nobs on." It is currently offered at version 2.3.5.

by Chuggnut
Knot smooth is a script for 3ds Max from Chuggnut that smooths out bezier knot handles. It's listed as free on ScriptSpot and is currently at version 2.3.5.

by Chuggnut
Matrix demon is a 3ds Max script from Chuggnut that lets you directly input an object's matrix to warp and scale it. It works in local space and can be applied to cameras.

by TheMan
MaxPyDarkTheme applies a dark colour scheme to the Python (PyMXS) scripting editor in 3ds Max. Its Python-blue palette differs from DarkScintilla, so the two stay distinguishable when you switch between MaxScript and Python.

by Ishak Suryo Laksono
MoveAI To Biped Converter is a MaxScript tool for 3ds Max that converts Move AI animation into Biped motion. It supports 3ds Max versions 2019 through 2024 and is listed here as free.

by secondplace
MultiMatte Tamer is a MaxScript for 3ds Max that applies Object IDs and stores V-Ray MultiMatte Render Elements. Objects are selected within a grid table, with buttons to add IDs, refresh the scene, and create elements.

by Jon Seagull
NoTime is a script for 3ds Max that toggles the time slider and track bar on and off, made for working on a still or just modeling. It runs as a toolbar button or quad menu item.

by Chuggnut
NURBS stitch is a 3ds Max script from Chuggnut for joining NURBS surfaces with tangent alignment. It joins two surfaces without losing edges and connects the two nearest edges, plus functions for surface edge indexing and edge center.

by Chuggnut
Position measure is a 3ds Max script from Chuggnut that measures the distance between two objects, or between two vertices when a single object is selected, printing the result to the prompt line.

by obaida
Pro Transform is a 3ds Max script for applying interactive transforms to a selected object or group. Left click to set a pivot, then click and drag to define points, with hold-key modifiers for scaling.

by groutcho
Rate It is a review script for 3ds Max that lets you evaluate, validate or reject, and rate objects in a scene. It includes a comment box, snapshots, and publishes a review as an HTML file.

by Chuggnut
Rename helper is a script for 3ds Max built for renaming multiple unique objects. Select some objects, click the macro, then type a name and hit return; the selected object appears with a yellow box around it.