
Unwrap
by Chuggnut
Unwrap is a 3ds Max script from Chuggnut, based on the unwrap script that comes with max 3.0. It adds preset sizes, extra error checking, and can unwrap multiple objects to one or separate bitmaps.
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by Chuggnut
Unwrap is a 3ds Max script from Chuggnut, based on the unwrap script that comes with max 3.0. It adds preset sizes, extra error checking, and can unwrap multiple objects to one or separate bitmaps.

by atanasbak
AColorManager is a tool for 3ds Max, part of the AvizStudioTools suite. Version 2.0 adds conversion of V-Ray scenes from sRGB to ACEScg. It loads through the AIO App interface.

by obaida
Batch Import Convert is a 3ds Max script that imports selected file types from a folder and its subfolders, then saves them as Max files with a chosen version and an option to grab a viewport preview.

by Marius Silaghi
Contrast Pro is a modifier for 3ds Max that enhances the details of 3D models. It adds contrast to whole models or highlights only specific areas, with a Uniform option for consistent results across differing polygon sizes.

by masquerade
Copy-Align-Link is a 3ds Max script that copies, aligns and links a source object across multiple destination objects in a single operation, with options for rotation offsets and unrenderable parent targets.

by Jimmy_Brullefert
CoronaCam Overscan is a MaxScript for 3ds Max that overscans a Corona Camera in width and height. Adjusting these parameters automatically changes the camera's focal length (or FOV).

by colinsenner
EasyCameraAlongPath is a script for 3ds Max that draws a spline, then links a new camera and path-constrains it to that spline, automating the setup for animating a camera along a drawn path.

by Jon Seagull
EPoly MatID Randomizer is a script for 3ds Max that randomizes the material IDs on an editable poly object. It also lets you exclude certain polys by setting their ID outside the random range.

by dangtiendung
Frame Maker is a 3ds Max script that quickly creates picture frames from selected images, matching the correct ratio of each imported image file. It can produce multiple frames at once in a few clicks.

by SimonBourgeois
Group It is a 3ds Max script that creates a group from selected objects, with the group inheriting its orientation from the first selected object. It supports nested groups and offers naming and pivot placement options.

by Jon Seagull
HSV Color Randomizer is a utility for 3ds Max that creates random variations of a color in HSV space. Drag a color into the top swatch, set the randomness amount, and generate nine variations.

by SimonBourgeois
Import Illustrator Files is a script for 3ds Max that imports multiple Illustrator files in one click, attaching splines and welding vertices. Shift-clicking the button adds an extrude modifier to the imported splines.

by Royal Ghost
Intersection of a Line and a Sphere is a MAXScript function for 3ds Max, adapting Paul Bourke's method for finding where a line meets a sphere or circle. It computes the intersection from the line and sphere parameters.

by Chuggnut
Key copier is a script for 3ds Max that lets you use Ctrl+C and Ctrl+V to copy and paste keys in the track view. It relies on Chugg_globals and targets Max 4.x.

by Evgeniy Poyan
Local Pivot Align is a 3ds Max script that aligns an object's local pivot using its bounding box min/max extremes, with selectable Min, Center, and Max alignment methods applied per axis.

by Chuggnut
Mesh Project is a script for 3ds Max that projects the vertices of one mesh onto the surface of another, casting them along the vertex normals of the first object.

by obaida
Overlapping Objects is a 3ds Max script for detecting overlapping objects. It works on geometry faces and polygons and on shape segments, across Edit Poly, Edit Mesh, Editable Poly, Editable Mesh and Shapes, requiring 3ds Max 2018 or later.

by heejun
Pinocchio Skinning UI is a script for 3ds Max that provides a simple interface for Pinocchio skinning. It requires the Pinocchio binary, which is downloaded separately from the developer's page.

by Marius Silaghi
Push Pro is a 3ds Max modifier that pushes vertices inwards or outwards while preventing the self-intersections the standard Push tends to produce. Surface details are preserved well throughout the push.

by dangtiendung
Quick Boolean is a set of tools for 3ds Max that performs ProBoolean operations on the selected object using preset profiles: Union, Intersect, Hollow, Trim, Subtract, Split and Knife. It works much like SketchUp's Solid Tools.

by id_ivan
rBIsolate is a MaxScript isolation tool for 3ds Max that isolates selected objects through multiple methods, including isolation levels, selection sets, scene states, layers, categories, instances, materials, modifiers, and object name matching.

by quasiKrystal
renderStacks is a render pass and generic task manager for 3ds Max from quasiKrystal. Define a sequence of tasks per pass, with unlimited passes per scene, and configure it all through an artist-friendly UI without scripting.

by Chuggnut
Skin Radius Fix is a small utility for 3ds Max that sets the inner and outer radius of a skin envelope to a fixed size, saving time compared to adjusting envelopes by hand.

by JokerMartini
Spline Caster is a 3ds Max plugin for creating splines projected onto the surface of any geometry in the scene. It offers two draw modes with realtime previewing as you work.