
Point Helper
by Chuggnut
Point Helper is a script for 3ds Max from Chuggnut that creates a point helper aligned to two selected vertices. Select two verts, press the button, then set the axis to "pick" and choose the point object.
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by Chuggnut
Point Helper is a script for 3ds Max from Chuggnut that creates a point helper aligned to two selected vertices. Select two verts, press the button, then set the axis to "pick" and choose the point object.

by Chuggnut
Poly Counter is a small, straightforward script for 3ds Max that counts polygons across more than one selected object at a time. Choose the objects you want to count, press the button, and the total appears in the prompt line.

by Vint26
Procedural Outlets and Switches is a 3ds Max script for creating electrical outlets and switches in a few clicks. Choose socket types and frame designs, snap fixtures to walls, and cut holes automatically as sockets are added.

by lbrooks
Quick Selection is a utility for 3ds Max that offers several methods for selecting and managing objects in a scene, including selection by category, stored objects, selection sets, and pathname literals.

by FishMan
Rotate To Grid is a 3ds Max script from FishMan that orients an object along a selected edge. It works with both Edit Poly and Editable Poly, aligning to the closest axis using face normals.

by JokerMartini
Selection Toolbox is a 3ds Max script from JokerMartini that batch-selects objects by view visibility, material state, instances, and by object, modifier or material class and name, plus wirecolor and string search.

by Jon Seagull
SmoothSpline is a 3ds Max script by Jon Seagull that creates a smoothed copy of a picked spline object, averaging each vertex's position with that of its neighbors.

by Chuggnut
Tile Renderer is a MaxScript for 3ds Max that renders image sequences to a tiles bitmap. Developed by Chuggnut, it's mainly used for producing fonts in games from a sequence of rendered images.

by SimonBourgeois
Vray ACES Convert is a 3ds Max script that converts Gamma Workflow scenes to ACES OCIO, handling Vray materials, VrayLight, Vray displacement modifiers, VrayFur, Chaos Scatter, and Forestpack bitmaps automatically.

by markulie
AnimLayerCleaner is a MAXScript for 3ds Max that detects and removes bugged animation layers from a scene. These problematic layers can slow performance without triggering any errors or notifications.

by SimonBourgeois
Batch Retopo is a 3ds Max script for retopologizing multiple objects at once. It offers a symmetry option and surface-area-based density controls to keep mesh density consistent across objects.

by Chuggnut
Bone info is a 3ds Max utility that works inside the skin modifier. Select some vertices and press a button to read the bone assignments and weights for each vert.

by Chuggnut
BoneSizer is a 3ds Max script by Chuggnut that adds a quad menu option for resizing bone objects. It changes the width, height, and taper of many bones in a single operation, built for 3ds Max 4.x.

by huynguyen
Clay Mode Advanced is a 3ds Max script that mimics the viewport shading of modeling applications like ZBrush and Mudbox. It builds a ShaderFX matcap shader on the fly and applies it as a viewport override.

by mohseni
Corona Tone Mapping Pipeline Wrapper is a MaxScript for 3ds Max that simplifies working with Corona Renderer 8's tone mapping, which the author notes is not easy to handle directly in MaxScript.

by Chuggnut
Cut-n-Paste is a Quadmenu item for 3ds Max from Chuggnut that copies a transform from one object and pastes it into another. It relies on Chugg_globals and is built for Max 4.x.

by Chuggnut
Diffuse On-Off is a 3ds Max script that switches diffuse texture display on or off in the viewport based on object selection. It handles the change without opening the materials panel.

by Dong-Wook Kim
Drop4Side is a 3ds Max script that creates a four-sided image plane, with controls for selecting, hiding, freezing and adjusting opacity, plus a height box with its own height, hide and opacity settings.

by mgh3d
Duplicurver is a MaxScript tool for 3ds Max that brings ZBrush's IMM (Insert Multi Mesh) Curve brush functionality into the program, letting you replicate and deform meshes along a path.

by Jon Seagull
fr Material2 is a MaxScript replacement for the shipping finalRender material interface in 3ds Max. Built by Jon Seagull, it reorganizes rollouts, regroups related controls, and applies revised defaults and labels for the material's parameters.

by Chuggnut
Freeze anim is a script for 3ds Max by Chuggnut that seals stack-based animation into vertex-based animation. Space warp links are not carried through the conversion, so plan your scene around that.

by MastaMan
GC Merger is a script for 3ds Max by MastaMan that inserts 3D models from the Great Catalog site directly into your scene. Press Download in the script and the model appears within seconds.

by Chuggnut
Girth key is a script for 3ds Max from developer Chuggnut, presented as a scripted version of the Mkey tool, described as "with nobs on." It is currently offered at version 2.3.5.

by Chuggnut
Knot smooth is a script for 3ds Max from Chuggnut that smooths out bezier knot handles. It's listed as free on ScriptSpot and is currently at version 2.3.5.