
Extractor
by zOffTy
Extractor is a 3ds Max script that extracts all selected meshes into separate Max files and captures a screenshot of each one. It runs on 3ds Max 2023, 2024 and 2025.
Modeling, rendering and simulation plugins for Autodesk 3ds Max used across archviz, games and VFX.
408 plugins · page 16 of 17

by zOffTy
Extractor is a 3ds Max script that extracts all selected meshes into separate Max files and captures a screenshot of each one. It runs on 3ds Max 2023, 2024 and 2025.

by Bare
Faster File merging into 3ds max is a startup script for 3ds Max that automatically disables the Scene Converter's Backup Original Files setting, so 3ds Max stops saving a backup file when merging scenes into it.

by Jon Seagull
FindByName is a 3ds Max utility that shows an object's parents when you give it the object's name. It helps locate objects inside closed or nested groups.

by Jon Seagull
fr Defaults fix is a startup script for 3ds Max that changes how finalRender treats new objects. It ensures objects are created with send/receive GI and receive caustics turned on rather than GI disabled.

by SimonBourgeois
GLB2OBJ is a standalone application that converts GLB and glTF files to OBJ for use in 3ds Max. Paired with the developer's ImportObj script, converted files bring PBR materials into 3ds Max.

by FishMan
Grid Spacing Tool by FishMan is a set of three scripts for 3ds Max that let you select the grid type and adjust its size up or down through available presets.

by rode3d
Hierarchy Guardian is a 3ds Max tool for analyzing, cleaning, and validating complex scene hierarchies, especially those imported from Revit, BIM, CAD, and SketchUp. It reports changes before applying them and can restore previous states.

by Royal Ghost
Inner Chamfer is a MAXScript for 3ds Max that creates chamfers in the inner corner topology of Editable Poly objects, complementing the built-in vertex Chamfer, which works only on outer corners.

by JokerMartini
Lace Maker is a procedural shoelace generator for 3ds Max that turns a single grid mesh strip into a complete lacing assembly — eyestays, eyelets, lace paths, geometry, aglets, and tied or untied ends.

by cmjohncheng
MatSnap AI is an AI-powered script for 3ds Max that turns screenshots, photos, and text prompts into seamless, high-resolution PBR materials. It generates the full set of derived maps and wires them into Corona.

by fed_86
MaxBatch - Advanced Batch Render Manager is a batch rendering utility for 3ds Max that queues and manages multiple rendering tasks, from cameras in the active scene to lists of external .max files processed sequentially.

by miauu
miauu's CameraCycler is a 3ds Max script that cycles forward and backward through all cameras in your scene using two hotkeys. It supports 3ds Max and 3ds Max Design 2012 and later.

by miauu
miauu's Draw Circle is a script for 3ds Max that creates a circle with an exact number of knots, something the built-in Circle shape doesn't allow. You can set the radius, and it's placed at the world's center.

by miauu
miauu's Folder Bookmarks adds custom folder bookmarks to the native Open, Save, Import, Export, Merge, and Replace dialogs in Autodesk 3ds Max, giving fast access to frequently used folders globally or per scene.
by miauu
miauu's Get External .MAX File Properties & Thumbnails Generator is a MAXScript tool for 3ds Max that reads any .max file's properties and displays its thumbnail without opening it. It also extracts and saves thumbnails from selected .max files.

by miauu
miauu's GridAxisPainter is a script for 3ds Max that lets you set different colors for the major X, Y, and Z axes in any viewport. It works across 3ds Max versions 2020 through 2026.

by miauu
miauu's Layer States is a 3ds Max plugin that organizes your layers into multiple setups, called layer states, within a single scene through a tab-based interface. Switch between saved layer configurations for different tasks in the same file.

by miauu
miauu's LayerColorizer brings color-coded layers to 3ds Max, letting you assign custom background and text colors to any layer in the Layer or Scene Explorer without touching scene data.

by miauu
miauu's PinMyFiles is a 3ds Max script for pinning frequently used or important files for quick access. It adds options to pin, sort, open, and reveal files in File Explorer beyond the default recent files list.

by miauu
miauu's Script Explorer is a script-editing companion for 3ds Max that helps developers write, edit, and explore their scripts. It scans code for various blocks, manages bookmarks, flags errors, and searches script text.

by miauu
miauu's Statistica adds expanded statistics for your current selection and the entire scene in 3ds Max. It organizes the data into four customizable sections covering selected objects, scene contents, sub-object counts, and transform information.

by BodyulCG
Mod Pinner is a 3ds Max macro script that pins any modifier to the top of the modifier stack, keeping it in place while you continue adding and editing modifiers below it.

by mmorais
Move Points is a 3ds Max tool that moves points to a source at speed, using the MAX SDK. The destination source can be points or splines; for splines, move points along a direction or by edges.

by pixamoon
MultiSub Organizer is a 3ds Max tool for organizing large Multi/Sub-Object materials alongside their linked Face IDs within EditPoly or EditMesh. It handles synchronized ID updates, sorting, filtering, and diagnostics from a single list.